.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

View Poll Results: Is the mass-production of undead priests via Life after Death an exploit?
Yes 12 14.46%
No 71 85.54%
Voters: 83. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #51  
Old June 30th, 2008, 03:13 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

So, after campaigning against the Life after Death exploit, I found myself in a position to abuse it in my current game. However, I found that without Foul Vapors, its actually quite difficult to kill off your own mages. Quite difficult!

The poison cloud will work ... it seemed about 50% of the time, assuming you could make the battle last long enough. However, half the time, the mages/priests would just get wounded/afflicted and run away. And the mages who stayed and were converted to soulless often recieved 2-3 afflictions anyway due to the slow damage pattern of poison.

To really make this trick work, you need a single spell which will (more or less) instantly kill friendly mages. Unless someone can think up how to do this, then I would consider this trick more of a curiousity, rather than an exploit.
Reply With Quote
  #52  
Old June 30th, 2008, 03:52 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Communion + Phoenix Pyre + Breath of Winter?
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #53  
Old June 30th, 2008, 04:30 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

I doubt BoW would kill your mage (and thus cause the chain-reaction) in time.

I wonder tho... if you could call a horror or something.
Reply With Quote
  #54  
Old June 30th, 2008, 04:53 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Quote:
Bwaha said:
Hi, the spell in question only works on members of the hall of fame. It would be a really sorry game if there's even one indie priest in the hall of fame. so I don't see it as a problem at all. Bwaha
That's Ritual of Rebirth, not Life After Death.

It's probably simplest to use Rain of Stones. You won't kill them all but you'll kill a lot of them--repeat until you have enough. Earthquake x2 would be an (inferior) alternative, if you have them cast a lot of spells to build up fatigue first.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #55  
Old June 30th, 2008, 05:09 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Heh, yeah you could script them to knock themselves unconscious with fatigue while sitting in some killing zone. Have them all cluster together and knock themselves out with their own poison/frost clouds ...

"Pass the Kool-Aid, Ipobar. See you after we all come back in our more enlightened forms. Praise be to Wafflestomper!"
Reply With Quote
  #56  
Old June 30th, 2008, 05:22 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

The trouble with Rain of Stones is if you do it once you won't kill enough to bother with. If you do it too much you'll kill off the newly soulless mages.

You need something they become immune to. Poison and Cold are the obvious choices.
Reply With Quote
  #57  
Old June 30th, 2008, 05:24 PM

Coldshard Coldshard is offline
Corporal
 
Join Date: May 2008
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Coldshard is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Just put them in a tight group and have another mage cast berserk on them
Reply With Quote
  #58  
Old June 30th, 2008, 05:25 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Finally, a use for bog-beast spam...
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #59  
Old June 30th, 2008, 06:01 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Quote:
Taqwus said:
Another excellent use for bog-beast spam...
Reply With Quote
  #60  
Old June 30th, 2008, 06:11 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Rain of Stones / Earthquake, or any other battlefield wide spell of that nature is very difficult to use because it relies on the AI choosing to spend gems. You cant ensure you will get a combat like that if you assume you are restricting yourself to nuetral province attacks to trigger the battle (horrors, GRs, etc).

Knocking mages out works, BUT as I said before, the damage pattern of poison is such that you are almost guaranteed to get multiple afflictions. The optimal way to carry out this tactic would be to kill them all in one blast, using no gems (except for items).

And btw, Soul Vortex doesnt work, either. Its slow, like poison, but beyond that, mages have good MR so they resist it a lot.

Given how often we have all had mages killed off by AI mistakes, it's really surprising how hard it is to kill them off intentionally. If anyone can find a good way to do it, let me know.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.