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  #51  
Old April 26th, 2008, 05:16 PM
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Tyrant Tyrant is offline
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Default Re: Mega Age II (Kingmaker) Sign Up!

I'm in.
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  #52  
Old April 26th, 2008, 05:39 PM

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Default Re: Mega Age II (Kingmaker) Sign Up!

We have 40/60 so far. In a 24 hour period.
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  #53  
Old April 26th, 2008, 06:06 PM

James243 James243 is offline
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I'm in for sure.

Where are you Aezeal?!
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  #54  
Old April 26th, 2008, 07:16 PM
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Default Re: Mega Age II (Kingmaker) Sign Up!

He's licking his wounds I suppose Some jaguars has teared him up badly I think.
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  #55  
Old April 26th, 2008, 08:14 PM
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Default Re: Mega Age II (Kingmaker) Sign Up!

I'm in. How many spots are left?
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  #56  
Old April 26th, 2008, 08:16 PM

Xietor Xietor is offline
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Default Re: Mega Age II (Kingmaker) Sign Up!

18 spots left(though i am saving a spot for llamabeast if he wants in. So 17). But i will take 5-6 alternates, as the game will not start for some time, and i predict not all players that sign up will get their pretenders in.
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  #57  
Old April 26th, 2008, 08:17 PM

DaveCG DaveCG is offline
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Default Re: Mega Age II (Kingmaker) Sign Up!

If you'll have a totally green newbie like myself, I'm in, and I'd like to go Jotunheim, if that's possible.
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  #58  
Old April 26th, 2008, 08:44 PM

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Default Re: Mega Age II (Kingmaker) Sign Up!

New players are welcome. I sent you a PM about race selection.
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  #59  
Old April 26th, 2008, 10:27 PM
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Default Re: Mega Age II (Kingmaker) Sign Up!

I'm also new, but I figure I might as well jump aboard. Sign me up!
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  #60  
Old April 26th, 2008, 11:54 PM
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Default Re: Mega Age II (Kingmaker) Sign Up!

I'm in the process of adding N/S wraparound to the map. This is what it looks like presently, it'll take me a few more days of work to get it looking nice, but only slight changes to the map file (I rotate the map back to the original position and all the existing province borders will still work.)

Let me know if anyone has any complaints or suggestions .
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