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  #51  
Old December 31st, 2008, 01:48 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: PyEye1.33 dom-III client. Now 3.20 compliant.

I was just working on a crappy little scripted item for myself. Good timing.
I was about to download it and test it on linux but then I remembered that you have an account on the server.
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  #52  
Old December 31st, 2008, 02:17 PM

Aezeal Aezeal is offline
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Default Re: PyEye1.33 dom-III client. Now 3.20 compliant.

Sorry for my total ignorance but what DOES this do? (I can't find it so far most I understand it's gotten something to do with diff platforms and dom 3 and MP server games....)

Do ignore me please, I missed the 2-6th page for some reason (mostly 5th where ich says it).. (though I'm surprised to see that it's only mentioned that late.. why no clear description of it in the first post.. well whatever )
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.

Last edited by Aezeal; December 31st, 2008 at 02:25 PM..
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  #53  
Old December 31st, 2008, 04:16 PM
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Default Re: PyEye1.33 dom-III client. Now 3.20 compliant.

Its a GUI client that tells you the status of TCP games. Like which nations have already played turns, which are AI controlled, how much time left for host etc.

Check the screenshot to get an idea what's it about.
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  #54  
Old December 31st, 2008, 04:28 PM
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Default Re: PyEye1.33 dom-III client. Now 3.20 compliant.

Oh and the zip contains two dirs
If you're using windows you need to copy the PyEyeGui_Windows to wherever you like.
Then run the exe in bin directory, the one named py_eye_gui.exe.

Linux/Unix/MAC need to install python and tkinter (python GUI infrastructure) and run the PyEyeSource\py_eye_gui.py file.

To configure the client go to settings and enter game path (where dom is installed), flags if you want, path to backup turn files (optional) and whether or not you want to autosave your turns.
Then you go to games to Add/Remove/Edit a game. Its should be straightforward to configure.

Now that you've got it all configured you can either:
1. Query for turn status.
2. Play your turn, the client will fire up dominions (and connect it to server), you'll play your turn. When you quit the client will save your turn (if you configured it to do so).

That's about it I guess. Its quite an old application. I wrote it like two years ago IIRC.
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  #55  
Old December 31st, 2008, 04:30 PM
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Default Re: PyEye1.33 dom-III client. Now 3.20 compliant.

Quote:
Originally Posted by Aezeal View Post
Sorry for my total ignorance but what DOES this do? (I can't find it so far most I understand it's gotten something to do with diff platforms and dom 3 and MP server games....)

Do ignore me please, I missed the 2-6th page for some reason (mostly 5th where ich says it).. (though I'm surprised to see that it's only mentioned that late.. why no clear description of it in the first post.. well whatever )
missed the ignore part
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  #56  
Old December 31st, 2008, 05:29 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: PyEye1.33 dom-III client. Now 3.20 compliant.

I think his main point might have been that the description is usually fouind on the first post of a thread
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  #57  
Old January 1st, 2009, 05:49 AM
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Default Re: PyEye1.33 dom-III client. Now 3.20 compliant.

Quote:
Originally Posted by Gandalf Parker View Post
I think his main point might have been that the description is usually fouind on the first post of a thread
Fixed
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