On the effective early use of Pretenders in combat
How do effective Dom2 players use their Pretenders in combat in early game expansion?
Particulary, how strong a Pretender does one need?
What spells are most commonly used on these pretenders for protection?
What types of items are generally required for pretection before sending your Pretender off into battle?
These questions are mainly to figure out how to prevent the Pretender from racking up afflictions, or dying.
How many standard troops ought to be brought into battle with the Pretender, if we are talking about basic missile troop and footman type of units.
Finally, do you send the Pretender in straightaway after buffing with any necessary protection spells, or do you try to get a few rounds of offensive spell casting in as well?
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In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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