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January 17th, 2012, 10:18 PM
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Lieutenant General
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Re: Suhiir's Revised USMC OOB #13
Quote:
Originally Posted by DRG
Yes it's hard coded and why some nations "elites" might have +10 modifiers and another nation might have +15..it's to make their "elites" equal.
Morale is 10 points higher in the 90's than in the 60's for USMC and there is a 5 point increase in experience during the same time period. Changes are made by decade in MBT, in WW2 it's by decade up to the start of WW2 then it's by year.
Don
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((Hurriedly scribbles herself some notes))
Thank you Don.
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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February 3rd, 2012, 03:15 PM
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Lieutenant General
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Re: Suhiir's Revised USMC OOB #13
In response to a couple questions I've had I'll post here for everyone to "enjoy".
The basic Rifle Company TO&E used by the USMC was adopted on May 1st, 1945 (called the "G Series" TO&E).
Fireteam
1x Fireteam Leader w/rifle (Cpl)
1x Automatic Rifleman w/M249 or the new M27 (L/Cpl)
1x Grenadier w/rifle and M203 40mm GL (PFC)
1x Rifleman w/rifle and AT4 or two (Pvt)
Extra AT4's carried as needed
Offensive: 2x 2-man teams, one team advances as the other covers.
Defensive: 2x 2-man teams, 2x foxholes (1 man working/resting as the other keeps watch)
Rifle Squad
1 x Squad Leader w/rifle (Sgt)
3 x Fireteams
Normally has an MMG or SMAW attached from Weapon Platoon
Offensive: 2 teams (+SMAW) advance in assault, single/double envelopment as the 3rd (+MMGs) covers
Defensive: As Fireteam
Rifle Platoon
1x Platoon Commander w/carbine (1st or 2nd Lt)
1x Platoon Sergeant w/rifle (SSgt)
1x Platoon Guide w/rifle (Sgt) platoon supply/admin chief
1x US Navy Corpsman w/carbine (HM3) medic
Normally has 2-3 Scout/Sniper Teams from Battalion attached
Frequently one man from the platoon is detailed to act as radioman
Offensive: 2 squads advance in assault, single/double envelopment as the 3rd covers
Defensive: As Fireteam
Weapons Platoon
1x Platoon Commander w/carbine (1st or 2nd Lt)
1x Platoon Sergeant w/rifle (SSgt)
1x Platoon Guide w/rifle (Sgt) platoon supply/admin chief
1x Radioman w/rifle (Cpl)
3x MMG Sections (each with 2x MMG)
--1x Machine-gunner w/M240 (Sgt or Cpl)
--1x Assistant Gunner w/rifle (L/Cpl)
--1x Ammo Carrier w/rifle (PFC or Pvt)
3x AT Sections (each with 2x SMAW)
--1x SMAW Gunner w/SMAW & carbine (L/Cpl)
--1x Ammo Carrier w/rifle (PFC or Pvt)
3x Mortar Sections (each with 1x 60mm Mortar)
--1x Mortar-man w/M224 (Sgt or Cpl)
--1x Assistant Mortar-man w/rifle (L/Cpl)
--1x Ammo Carrier w/rifle (PFC or Pvt)
Frequently has a HMMWV attached as an ammo vehicle
Normally each Rifle Platoon has 2x MMG and 1x SMAW attached
The mortars remain under the control of the Weapons Platoon Commander
Rifle Company
1x Company Commander w/carbine (Capt)
1x Company XO w/carbine (1st Lt) often has 2nd job as Weapons Platoon Commander
1x 1st Sgt w/carbine (1st Sgt) admin chief (usually back in the rear)
1x Co Gunny w/carbine (GySgt) training/supply chief
1x Radio Section (2-3 radiomen)
1x US Navy Corpsman w/carbine (HM2) medic
3x Rifle Platoon
1x Weapons Platoon
Normally has an FO Team from Battalion 81mm Platoon attached
Normally has 2x Javelin Teams from Battalion attached
Normally has a Stinger MPAD Team from ACE attached
A Rifle Company has no organic vehicles but normally has 4 x HMMWV's (ammo, CO, 1st Sgt (supply), Utility(ambulance), plus others as needed/available/stolen)
Depending on mission a Rifle Company may have Engineer/AGL/HMG/AAV/Tank or other attachments
For all intents and purposes a USMC Rifle Company is an autonomous unit.
With the capability to call-in and direct mortars/artillery/helos/air support as required.
Most military services create companies for specific tasks (infantry/armor/air mobile). The USMC assigns tasks to companies. Everyone is trained, and practices infantry patrolling, mech assault, helo assault, and urban combat. At least once a year they spend a week or so doing rubber boats and amphibious assault. Every couple years they do a month or so of mountain warfare and cold weather/jungle/desert training; so about half of them at any given time know at least the basics, and senior people have done it often enough to be fairly proficient.
Other then when on patrol it's rare to see a fireteam/squad/platoon operating far from it's Company. But Companies often go days without anything but radio and resupply contact with their Battalion.
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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June 29th, 2012, 03:31 PM
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Second Lieutenant
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Re: Suhiir's Revised USMC OOB #13
Btw, is latest version of USMC oob already in SPMBT v.6.0? If so, no need to d/l version 5.5 in previous page?
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June 30th, 2012, 09:08 AM
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Sergeant
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Re: Suhiir's Revised USMC OOB #13
I don't think this has been updated for 6.0. I have been using 5.5 with 6 and haven't seen any problems.
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August 28th, 2012, 10:10 PM
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Lieutenant General
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Re: Suhiir's Revised USMC OOB #13
Working on the update to 6.0.
Real life has intruded into my free time.
As Andy and Don frequently say ... it'll be done when it's done.
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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September 19th, 2012, 06:21 PM
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Lieutenant General
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Join Date: Apr 2007
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Re: Suhiir's Revised USMC OOB #13
Update to 6.0 finally complete.
It has always bothered me that there is no provision (and, yes, I do understand why there isn't) for counter-battery air strikes in the game. So I created some special O/M artillery units named "CB Airstrike" (the formation is named "Ctr Bty Air"). Tho it can be used as cheap artillery they have very limited ammo and a small blast footprint so it's rather pointless. However if you buy one and don't allocate any fire missions it will do a reasonable job of disrupting opposition O/M artillery.
As something of a joke (given the number of times I've seen this in movies) I've added the Harrier Jump Jet as a Lt Attack Helo variant. Given their lack of armor and speed they're not the most efficient unit, but you can use them if it amuses you.
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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The Following 2 Users Say Thank You to Suhiir For This Useful Post:
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September 20th, 2012, 10:27 AM
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Second Lieutenant
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Re: Suhiir's Revised USMC OOB #13
Thanks Suhiir ! Must d/l it immediately...
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May 1st, 2013, 08:00 AM
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Lieutenant General
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Re: Suhiir's Revised USMC OOB #13
OBAT013 (USMC) v 7.0 Suhiir
Updated to be pretty much compatable with v7.0.
Pretty much?
Changes to units to make them comply with game rules may cause issues (a handful of infantry units had anti-tank weaponry that was was not in weapon slot #3). And some units have such things as "106mm Flechete" and a newly added "50c GAU-21 HMG" that are not in the default OOB and could lead to problems.
I'd still say my OOB variant is probably still 99% compatable with the default OOB.
The big change you'll see is I FINALLY got reliable data on the Battalion Anti-Armor Company/Platoon for all dates from 1946 thru 2013. so pre 1975 infantry companies/platoons have had 75 and 106mm recoilless weapons added to their formations.
Now if I could get solid data on the 1946-1981 Battalion Heavy Machinegun Platoon I'd be overjoyed.
##########
Added - Predecessors to the SEALs; Scout/Raiders 1946-1948 and UDT/Raisers 1049-1062.
Added - Vertical Assault "companies" 1948-1958 (based on helo assault testing done durning that period).
Added - Amphibious Rifle Company/Platoon; a 1946-1955 formation utilizing the smaller LVT3 class amphibians.
Added - Rifle Company/Platoon (-/-); i.e. no company or battalion weapons, pure infantry squads.
Changed - Rifle Company/Platoon (-); i.e. no battalion weapons, a rifle company with ONLY it's inherent Weapons Platoon (60mm mortars, MMGs, light anti-armor) weapons.
Changed - Rifle Company/Platoon; inherent Weapons Platoon and typical Battalion additions (no 81mm mortars, as those are usually held in direct support for the entire battalion).
Changed - Rifle Company/Platoon (+); exactly the same as the Rifle Company/Platoon with the machinegun section broken down into 2x teams and platoon marksmen added in 2001-2020.
Changed - Rifle Company (+Supt); exactly the same as the Rifle Company (there are no Platoons (+Supt) due to the 10 formation limit) with ALL the cats and dogs from Battalion/Regiment. Typically used only when a company was operating totally independently (i.e. a Vietnam-era fire base).
Changed - Weapon loads on some aircraft to conform to typical load-outs based on mission (Fighter-Bomber/anti-vehicle) or COIN/anti-infantry).
Modified - The M1917 30cal HMG is now a seperate unit type so 1946-1961 formations will have the proper mix of M1917s and M2HBs.
Modified - PBR (Patrol Boat River) variants to conform to the most typical weapon sets (in reality each boat was pretty much customized to fit the crews feelings of what worked best).
Thanks to the v7.0 changes we've gotten rid of almost all the US Air Force aircraft/helos in the OOB.
Thus most "Level Bombers" are gone from the OOB, with the exception of some US Navy aircraft and A-6 Intruders that actually were used for level bombing missions (you still have the capability till 1985, after that buy US Air Force aircraft from the US Army OOB).
Removed - (i.e. marked with ) the M48 Roller variants; due to some clairification as to their real availibility (Thanks Basileus Ioannis!).
Removed - "Fire Team Foxholes", "Squad Entrenchemnts", and "MMG Pits"; frankly you're better off just using the entrench option for infantry units for defensive battles.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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May 1st, 2013, 08:16 AM
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Lieutenant General
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Join Date: Apr 2007
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Re: Suhiir's Revised USMC OOB #13
The bulletin board absolutely refused to let me edit the above post so here is a fix to the worst of the typos.
##########
Added - Predecessors to the SEALs; Scout/Raiders 1946-1948 and UDT/Raiders 1949-1962.
Removed - the M48 Roller variants; due to some clarification as to their real availability (Thanks Basileus Ioannis!).
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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The Following User Says Thank You to Suhiir For This Useful Post:
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August 5th, 2013, 12:21 PM
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Sergeant
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Re: Suhiir's Revised USMC OOB #13
Suhir
I have a question on this. Are the 'recon' units in the oob representing Force Recon/MARSOC or the battalion recon elements?
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