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October 10th, 2008, 02:19 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Quote:
Hello from the LlamaServer!
This message is just to let you know that I received a 2h file from you, and it seems to be fine.
Details:
Game name: Warhammerama
Nation: Invalid Age! Era Itza
Turn number: 1
Who's sent their turn in:
Unexpected NationWaiting for 2h file
Unexpected NationWaiting for 2h file
Unexpected NationWaiting for 2h file
Unexpected Nation2h file received
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Heh, seems that the receipt e-mails for mod nations are rather buggy. Never mind, I'll fix it at some point.
There are always more bugs to fix...
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October 11th, 2008, 01:29 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Warhammerama - Concept and signup
Blood and shards of tooth sprayed from the maw of the Slaughtermaster as he crunched down on a mouthful of bedrock. The Ogre Bulls ahead of him grit their teeth as the power of the maw flowed through their bodies, hardening their skin against the flimsy blades of their foes. The wolf tribe had mustered a force of many hunters and raiders, but even against a handful of Bulls the outcome was predictable - a slaughter. Not a single Ogre was felled and the entire tribe was brought down in a matter of minutes, smashed by great clubs, dismembered and devoured in an orgy of violence and hunger. Even as gnoblars squabbled over their meager possessions, the gnarled old Bruiser known as Clubby Bang had already turned his attention to the next village of humans. They would eat well for many months to come, but these minor raids would be nothing compared the the storm that was brewing. The Butchers spoke of a great migration to the West and the voice of the Great Maw, hungry for flesh, grew stronger in the gut of every Ogre.
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October 11th, 2008, 03:13 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Warhammerama - Concept and signup
In the blistering heat of Nehekara, Amenemht the resurrector slowly works to revive the legions who once served the great kingdom. Glory will once again be known to its people, and revenge shall be taken upon the living for the terrible curse they have been made to bear. Though they are slow to stir, their hatred is not. Woe unto the living.
(figured I'd give it a go...)
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October 11th, 2008, 03:24 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Just so you don't all wait eagerly by your PCs, I'm off out now and don't have time to take turn 6. The war shall continue tomorrow!
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October 11th, 2008, 03:30 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Actually I lied - I just took turn 6. However, I _definitely_ don't have time for turn 7.
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October 11th, 2008, 03:36 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Warhammerama - Concept and signup
Not much of a war yet. Could get nasty in your neck of the woods in a few turns though.
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October 12th, 2008, 09:28 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Warhammerama - Concept and signup
I'm sick and slept terribly last night, so I'm not going to be as fast today. Hopefully we will get more turns in tomorrow until things start getting busier.
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October 12th, 2008, 10:27 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Oh dear, sorry to hear you're not feeling well rdonj. Make sure to take it easy.
Oh, also, being as we're playing on a no-indy map, how did you end up with human archers?
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October 12th, 2008, 11:12 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Warhammerama - Concept and signup
The longbowmen are mercenaries, my good fellow.
Also, retribuion will be swift and merciless if any lizards are spotted in the following provinces: 11, 26, and 3. It goes without saying that it would be viewed upon poorly for them to be spotted east of that boundary as well
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October 12th, 2008, 11:13 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Warhammerama - Concept and signup
Fear not, your borders are safe.
I got tricked by the icon for the mercenaries being a knight. I guess that must be just the commander.
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