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September 17th, 2008, 10:33 AM
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Re: Dark Lands Greenskins - Warhammer Nation
Quote:
Originally Posted by Aezeal
I'd make it darker and the attacksprite spear seems strange on the tip, the other one looks nice, I'd use that head on the attack sprite too.
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Eh, I don't want to go overboard with the darkess, black orcs are coming later. As for the spear - I'm afraid I can't just rotate the pixels to form the exact same shape at a different angle, that's the best approximation I could come up with. I'm not 100% happy with it myself, though, so maybe I'll tinker with it some more once I have most of the sprites done.
Quote:
Originally Posted by Edratman
That was meant as a compliment.
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Heh, I figured as much, I guess I should have used a instead of a :P.
I'm mucking about with the goblin now, but it looks like it's going to end up looking pretty different. We'll see when it's finished.
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Last edited by okiN; September 17th, 2008 at 10:35 AM..
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September 17th, 2008, 11:45 AM
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General
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Re: Dark Lands Greenskins - Warhammer Nation
You could try making a shadow a few pixels wide on the gray hide to the right of the green leg to make the leg stand out more. Just a detail, but a detail I think would look nice. Perhaps the same on the hide beneath the shield and behind the butt of the rider.
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September 17th, 2008, 11:50 AM
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Re: Dark Lands Greenskins - Warhammer Nation
Quote:
Originally Posted by Kristoffer O
You could try making a shadow a few pixels wide on the gray hide to the right of the green leg to make the leg stand out more. Just a detail, but a detail I think would look nice. Perhaps the same on the hide beneath the shield and behind the butt of the rider.
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I tried doing that, actually, but it ended up just making the area look like a nondescript dark smudge, instead of being recognizable as actual shading. I'll probably get back to it later, see if I can't figure out a way to do it properly.
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September 18th, 2008, 09:56 AM
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Re: Dark Lands Greenskins - Warhammer Nation
Goblin spearman done!
I based him partly off Sombre's gnoblar, but there's been a fair bit of tweaking, so you can certainly tell he's a different breed. In all, he's a fair bit bigger than the old one, not to mention much meaner-looking and a lot less cheerful.
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September 18th, 2008, 04:40 PM
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Re: Dark Lands Greenskins - Warhammer Nation
Night goblin done!
I'm generally quite happy with him. He's a vicious little bastard, and I'm especially pleased that I managed to fit a decent-looking Bad Moon onto his little shield.
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September 19th, 2008, 05:24 AM
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Re: Dark Lands Greenskins - Warhammer Nation
Oh yeah, I can feel the power of the waagh flowing through me, it's so gooood !!!
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September 19th, 2008, 05:21 PM
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Re: Dark Lands Greenskins - Warhammer Nation
Orc boy bigun done!
Dressed to impress and ready to lay down the smackdown.
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September 19th, 2008, 08:02 PM
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Lieutenant General
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Re: Dark Lands Greenskins - Warhammer Nation
I like the color of the shade much better.. use that as primaty and then make the shade a bit darker. Pretty big that bigun, the mace is... well not sure.. just looks more like cotton candy somehow.. love the axe though.
I'd put some blood on the axe myself..easily done with a paint brush with dark red/brown in GIMP
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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September 22nd, 2008, 04:06 PM
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Re: Dark Lands Greenskins - Warhammer Nation
Slow on the sprite front, but I've updated the first post with a plan for the mod. Please take a look and tell me what you think.
Aezeal - warhammer orcs really aren't all that dark, I'm sorry if it doesn't agree with your tastes. I did mess with the mace a bit, it's slightly less regular now. I'll skip the blood, it makes the units look messy, and not in a good way.
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October 4th, 2008, 01:30 PM
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Re: Mod Warhammer Nation: Northern Greenskins
I've gotten to work on the bigun attack sprite, and will probably be knocking a few new ones after that. Here's a little something to prove I haven't just been sitting on my hands, though.
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