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  #51  
Old April 2nd, 2005, 07:06 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Scrap BMP, use PNG. This format support alpha-channel at least.
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  #52  
Old April 2nd, 2005, 07:07 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Quote:
Grandpa Kim said:
Yes, I like what I see. Especially the hex grid.

Except the system screen. U-gly! And trying to get my pointer on one of those back side hexes could cause serious damage to my monitor screen and knuckles.
I'm sure you'll be able to move the camera to get different views, such as top down etc!
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  #53  
Old April 2nd, 2005, 07:11 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Quote:
Grandpa Kim said:
Except the system screen. U-gly! And trying to get my pointer on one of those back side hexes could cause serious damage to my monitor screen and knuckles.
It is possible to rotate system. But I agree, zoomed out planets look horribly - sharp edges, slightly distorted proportions (flaw of early 3d-engines). I hope it will be improved in time.
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  #54  
Old April 2nd, 2005, 07:18 PM

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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Quote:
aiken said:
Scrap BMP, use PNG. This format support alpha-channel at least.
Amen to that suggestion
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  #55  
Old April 3rd, 2005, 01:33 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

My only nitpick is that the stars waste a huge amount of space in the system veiw. Why not keep the stars small?
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  #56  
Old April 3rd, 2005, 02:23 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

because stars aren't small?
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  #57  
Old April 3rd, 2005, 02:35 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Quote:
Jake Monroe said:
because stars aren't small?
Short and sweet answer

The long answer is that the hex grid in se5 is alot bigger than the grid in se4 so there is room for stuff to make more sense size wise.
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  #58  
Old April 3rd, 2005, 02:36 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Time to discuss the screenshots.

I notice in the first shot the system has a modifier that moves all points generated automatically to the Norak. Does this mean that the Norak have built a spaceport, or they are natural merchants, or it means something else?. I ask because it's strange that it is one of the system modifiers.
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  #59  
Old April 3rd, 2005, 02:51 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

It could also be a screenie from early in the alpha, before space ports were coded in.
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  #60  
Old April 3rd, 2005, 03:02 AM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

I wonder what "Experience Types" refers to on the help screen.
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