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  #51  
Old April 13th, 2005, 04:03 PM

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Default Re: Interested in a Homeworld Mod?

I might be able to do a bit of 3D work if someone can provide me with some artwork, my time is limited though, I got some exams in a few months
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  #52  
Old April 13th, 2005, 06:18 PM
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Default Re: Interested in a Homeworld Mod?

These links might help for tools and info.

http://forums.relicnews.com/archive/...hp/t-3024.html
http://www.csh.rit.edu/~seubanks/homeworld


I have not found a valid link for the WinBig binaries. This utility is essential in order to unpack the *.big files that keep all the game data. I do have the VB source code for WinBig and after dinner/after LOST/after a visit to the fitness center tonight ( :-P ), I plan to compile and test it. If I get it working, I'll post a link for you.
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  #53  
Old April 13th, 2005, 08:42 PM
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Default Re: Interested in a Homeworld Mod?

Have you tried the Relic Developers Network? I'm wandering around in there now.

Looks a little sparse, but some interesting stuff.

This might be helpfull: http://forums.relicnews.com/showthread.php?t=25632
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  #54  
Old April 14th, 2005, 02:06 AM
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Default Re: Interested in a Homeworld Mod?

Good links, I did get WinBig to compile so I'm playing with that. When I get HW2, I'll definately need those other tools.
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  #55  
Old April 14th, 2005, 02:11 AM
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Default Re: Interested in a Homeworld Mod?

Could you post it someplace, please?

Multi-gun corvets(sp?) with ion-cannons sounds fun right now...
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  #56  
Old April 14th, 2005, 02:34 AM
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Default Re: Interested in a Homeworld Mod?

Of course! I just needed to test it first.

http://www.fire-on-the-suns.com/WinBig.zip

I grabbed the first ship that I saw and converted it to .X so I could do quick view in my DarkBasic Pro model viewer.

Assuming the link works... one advanced support frigate. :-)


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  #57  
Old April 14th, 2005, 02:44 AM
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Default Re: Interested in a Homeworld Mod?

Yeah, I'm rather pleased with myself. Not only can people export the models from HW and render them into ship sets. You can in theory export those models and textures to SE V when it is released. [insert real big grin]

I doubt that I'll have the time to actually build the shipsets for SE IV. I'm more of a tools guy this time around. But, I hope this will convince some folks that a HW mod is very easy to achieve. The most creative part will be where it comes to units that are not part of the original game such as ground troops. It will be interesting to see what Akula and others can achieve there.

Of course, if anyone needs to pick my brain on this, go for it. I'll try to do my best to help given the time I have available.
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  #58  
Old April 14th, 2005, 03:43 AM
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Default Re: Interested in a Homeworld Mod?

Thanks.
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  #59  
Old April 14th, 2005, 06:11 AM

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Default Re: Interested in a Homeworld Mod?

What about copyright? I don't think they'll allow us to use their images in another game.
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  #60  
Old April 14th, 2005, 08:16 AM
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Default Re: Interested in a Homeworld Mod?

I saw a shipset once with ships that looked very Homeworldish..... It's on the Gold CD, I forgot its name, but it is a Gas Giant floater race of nautilus-like cephlapods. The race image is a nautilus with an eye of red and yellow. I believe it's an actual Homeworld Taiidan shipset, since I've seen very similar pictures on the Homeworld Shipyards site Zircher linked to. (Please note: I've visited this page last about two days ago, so I missed that at first.....)

Edit: Seen more ships and yup, the race I meant is CERTAINLY a Homeworld 1 race.
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