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April 16th, 2008, 08:31 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Sacred spawnings
Just as a warning in advance: I will demand blood sacrifice for my dying dominion.
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April 16th, 2008, 12:40 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 475
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Re: Sacred spawnings
Quote:
Sombre said:
Just as a warning in advance: I will demand blood sacrifice for my dying dominion.
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'E's not dead. 'E's restin'!
Dammit Sombre! You're making modding look so darn easy. Fie, I say! Fie!
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April 16th, 2008, 09:37 PM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
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Re: Sacred spawnings
Slann! Want a Slann!
err...
Very nice sprites by the way. Do you work from scratch?
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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April 17th, 2008, 05:52 AM
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BANNED USER
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Re: Sacred spawnings
A Slann eh? They seem like they're going to be one of the trickier sprites. But ok, probably a 5th gen Slann next.
I work largely from scratch and I don't resize miniatures or pictures or anything like that. However I do sometimes use dom3 basegame sprites as a template and I always do the graphics while looking at pictures of miniatures/artwork from the army book. After all I'm making a warhammer mod so I want the sprites to be recognisable.
Couple of examples. The Saurus warrior was done while looking at 3 photos of saurus miniatures and one piece of artwork from the army book. I also used the dom3 ctisian slave warrior as a template, though if you compared them side by side now you'd probably be hard pressed to see evidence of that. When I do any graphic I try to look at various dom3 basegame sprites and sprites I've previously made to work out size and pose and so on too.
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April 17th, 2008, 08:52 AM
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Corporal
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Join Date: May 2007
Location: Sydney, NSW
Posts: 173
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Re: Sacred spawnings
Haha, I'll sacrifice my brothers to your dominion any day.
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April 17th, 2008, 09:18 PM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
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Re: Sacred spawnings
Will say that your sprite work is extremely impressive, then. Drawing stuff from scratch within the constraints of the dominions millieu (not the right word, but you know) is not an easy thing to do. Well, not for me.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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April 18th, 2008, 06:46 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Sacred spawnings
I more impressed at his speed and dedication. I can't bother myself to draw that fast. Doing that many different base shapes would take much, much longer for me...
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April 18th, 2008, 08:33 AM
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BANNED USER
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Join Date: Feb 2007
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Re: Sacred spawnings
It's basically one graphic per two days - I do them in the lunch break at work, spending about 30 minutes of it per day. So an hour per graphic pretty much.
The Slann might well take a bit longer, because he's big and hard to get looking right. If I get too frustrated I'll do something easier like Saurus veteran leaders, skink chiefs and priests and so on. Those are basically the troop sprites with such extra doodads, maybe a slight size increase.
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April 28th, 2008, 09:39 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Sacred spawnings
Aargh. I had a slann virtually finished and the memory stick it was on died. Thankfully that's all I lost, but it was still a few days work. It was looking badass too.
GAH.
I'll do some attack sprites or something instead. Right now I'm too irked to try the Slann again.
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April 29th, 2008, 08:08 AM
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Corporal
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Join Date: May 2007
Location: Sydney, NSW
Posts: 173
Thanks: 9
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Re: Sacred spawnings
Awwh. That really sucks. Did you even get down the skink that they use to attack?
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