|
|
|
|
|
November 24th, 2005, 07:54 AM
|
|
Sergeant
|
|
Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
|
|
sdl.dll: unknown version
I have WinXP, and my HD crashed.
I have reinstalled Dom2, all ok.
When I install the lastest patch appears an error:
"sdl.dll: unknown version"
I've never had problems installing and patching Dom2, my old installation had the latest patch.
What's happening?
|
November 27th, 2005, 12:21 PM
|
|
Sergeant
|
|
Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
|
|
Re: sdl.dll: unknown version
I was installing a wrong patch version ... sorry.
|
March 26th, 2006, 02:11 PM
|
Private
|
|
Join Date: Mar 2006
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dominions II: Technical/Hardware Issues
New Player, new iMac user (new Intel iMac OSX.4)
-Can't complete upgrade with iPatch
-Can't add mods or new maps
1) When running iPatch, it gives me the "cannot complete patch. Some files missing or locked."
I am not a Unix-guru, so while I can log-in as root and view the files under the "dominions2.app" I have no idea how to reset any permissions specifically to allow the Patch to upgrade from 2.02 to 2.14 (or 2.16). This is important because my gaming group have already upgraded and I need to be compatible with their settings.
2) Again, while I can view the sub-directories and Resources of the "dominions2.app" is there another way to add mods or maps other than within the terminal using Unix commands? That said...where, exactly, should these assets/files be added.
3) Last, concerning environmental variables -- where are these set and how do I change them to allow some of the functionality (resolution, etc.) that otehrs mention on the boards/forum?
|
March 26th, 2006, 02:19 PM
|
|
Brigadier General
|
|
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
|
|
Re: Dominions II: Technical/Hardware Issues
To make files "read&write" right click on Dominions2.app and choose get info. Now you'll see ownership and permissions at the bottom. Making them "read&write" should enable iPatch to run.
|
March 26th, 2006, 02:48 PM
|
Private
|
|
Join Date: Mar 2006
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dominions II: Technical/Hardware Issues
Stunning. I tried it the hard way. The patch ran successfully, thanks.
Now, about adding MODS and MAPS...can this only be done via terminal as the "finder" doesn't allow viewing beneath the dominions2.app itself?
|
March 27th, 2006, 01:59 PM
|
|
Brigadier General
|
|
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
|
|
Re: Dominions II: Technical/Hardware Issues
Again, right clicking should give you that option.
|
April 14th, 2006, 09:05 AM
|
Private
|
|
Join Date: Apr 2006
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dominions II: Technical/Hardware Issues
Dominions 2.16
Mac OS X
Powerbook laptop (not sure the video card)
SDL version that shipped with the game.
In windowed mode my mouse y coordinates seem to be inverted. Is this an SDL or Dominions issue, and is it going to be addressed? Windowed mode is unplayable like this.
Thanks
|
April 14th, 2006, 09:12 AM
|
|
General
|
|
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
|
|
Re: Dominions II: Technical/Hardware Issues
One command switch seems to address this issue (from the relevant text file in /doc):
" --badmouse Inverts y-coords in windowed mode. Cures SDL bug on Mac OS X"
|
April 14th, 2006, 11:38 AM
|
|
Second Lieutenant
|
|
Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
|
|
Re: Dominions II: Technical/Hardware Issues
What version of OS X are you using?
If you're not comfortable poking around in application packages, implementing that fix is a bit of a pain.
|
April 14th, 2006, 04:07 PM
|
Private
|
|
Join Date: Apr 2006
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dominions II: Technical/Hardware Issues
I'm running 10.3
I'm comfortable enough with technical things, but I'm not sure how to add command switches to the launch path...can someone describe how to do that?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|