Re: SEV: Are there missing ship types?
I'm personally very thankfull to Aaron for provinding us with a very powerful yet good looking game engine with a basic stock of image and concept.
Then I can play the game, and most importantly I can create it myself, the interesting part only (as Aaron did all the "dirty" work for us with debugging and so, only the concept part is left).
I's worth to my opinion more than a good game with which I can only play (and not build).
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