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				February 19th, 2007, 08:21 PM
			
			
			
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 Colonel |  | 
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 It's zipped up on my webserver (35% of normal size)... plus what seems to freeze the game isn't bandwidth - it's the game being occupied giving someone the map. |  
	
		
	
	
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				February 19th, 2007, 08:25 PM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 Everything worked well. I've played my first turn. 
Oh, one thing about the map, it is quite a shame that the randomizer only sets border mountains and not regular ones, as some races have neat fortress types on them.
 
I love my starting position...   |  
	
		
	
	
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				February 19th, 2007, 08:31 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 done 
				__________________" Jefe, le presento a Manuk, el hombre de la sonrisa de hierro "
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				February 19th, 2007, 08:41 PM
			
			
			
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 Colonel |  | 
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 
	Quote: 
	
		| Hellboy said: Velusion, looks like you haven't set up the Tempest status page yet...
 
 |  It's up now. Ignore the "missing turns" bit for this first turn. when you first setup the script it will do that. Future turns will be fine.
 
I'm also assuming the php error is because it is the first turn. |  
	
		
	
	
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				February 19th, 2007, 08:46 PM
			
			
			
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 General |  | 
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 
	Quote: 
	
		| Velusion said: I'm also assuming the php error is because it is the first turn.
 
 |  It's not an error, it's a notice, as it says. And you only see it coz you have your PHP error level set to the maximum... [img]/threads/images/Graemlins/Cold.gif[/img] 
I wrote an email to you how to fix that already, I don't care about the initial "missed his turn" messages that much personally. |  
	
		
	
	
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				February 19th, 2007, 09:15 PM
			
			
			
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 Colonel |  | 
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 
	Quote: 
	
		| lch said: 
 
	It's not an error, it's a notice, as it says. And you only see it coz you have your PHP error level set to the maximum... [img]/threads/images/Graemlins/Cold.gif[/img]Quote: 
	
		| Velusion said: I'm also assuming the php error is because it is the first turn.
 
 |  I wrote an email to you how to fix that already, I don't care about the initial "missed his turn" messages that much personally.
 
 |  fixed! |  
	
		
	
	
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				February 19th, 2007, 09:15 PM
			
			
			
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 Ok.... In the other two era games I run (Radiance & Eventide) Ulm has already been defeated in turn 18 and turn 14!!! 
Gulp!   |  
	
		
	
	
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				February 19th, 2007, 09:18 PM
			
			
			
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 Try not to start near anyone with elephants. Try really hard. |  
	
		
	
	
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				February 19th, 2007, 09:28 PM
			
			
			
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 Sergeant |  | 
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 Amen brother. |  
	
		
	
	
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				February 19th, 2007, 09:31 PM
			
			
			
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 General |  | 
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				 Re: Tempest - Random Nations, Early Era (Starting) 
 
	Quote: 
	
		| Velusion said: Ok.... In the other two era games I run (Radiance & Eventide) Ulm has already been defeated in turn 18 and turn 14!!!
 
 Gulp!
   
 |  Don't worry, in that OTHER game you're still playing, Ulm is going to stay for a looong time...   |  
	
		
	
	
	
	
	
	
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