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  #1  
Old November 10th, 2008, 11:42 AM

llamabeast llamabeast is offline
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Default Re: Blast from the Past, Return of the Underkings

Yeah, and size 4 can't be trampled by chariots (Hinnom aside).
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  #2  
Old November 10th, 2008, 12:27 PM
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Default Re: Blast from the Past, Return of the Underkings

Quote:
Originally Posted by llamabeast View Post
Yeah, and size 4 can't be trampled by chariots (Hinnom aside).
And size 4 has great synergy with size 2 chaff that can easily filter forward to eat swords.
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Old November 12th, 2008, 06:52 AM

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Default Re: Blast from the Past, Return of the Underkings

It has worse synergy than size 2 or 1.

It also has worse synergy than size 3, with size 3.

I ask because honey just said all the sizes have advantages and disadvantages. I was curious to know what people thought the advantages of size 4 (imo the worst size) are. The AOE one is an interesting thought. It's also a disadvantage though, when it's an aoe buff.
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Old November 12th, 2008, 07:36 AM
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Default Re: Blast from the Past, Return of the Underkings

Depending on the ratio size/cost, you can have more or less ease to stop attack rear squads. As for this mod, the units cost more than their size 2 counterparts, but cover less ground (being size one), making it hard to cover all the frontline.
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Old November 13th, 2008, 03:21 AM

Alderanas Alderanas is offline
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Default Re: Blast from the Past, Return of the Underkings

If you ever were interested in adding cavalry to this nation which seems like a no. In many of the games i have played the Dwarves have ridden Gryphons. If you were to add them you could make them sacred and very expensive so you couldn't mass them. The Dwarves as you pointed out with cavalry could be bolted down to the gryphons by a saddle of some sort if that is at all interesting ot you. Even if there is no cavalry it is a great nation.
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