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July 11th, 2008, 03:02 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
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Re: HINNOM EATS EVERYTHING
Quote:
MaxWilson said:
Let's put it this way: Lanka and Mictlan can both use the Horror-spam tactic to kill SCs, and they can do it BETTER than Hinnom because they're better at blood-hunting. Does that make Lanka unstoppable? Edit: er, wait. No they can't. I'm AFG but I think Send Lesser Horror requires S as well as B. If so the Send Lesser Horror tactic would be restricted to Bogarus, Abysia, and maybe a few others. (Possibly an Abysia/Lanka alliance?) Anyway, a lot harder than I thought.
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Mictlan has very nice S/B priests too. They do share the capital only recruitment with all their other high priests (W/B, N/B, F/B) but you'll probably have a fair number of them in any case.
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July 11th, 2008, 03:28 PM
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General
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Re: HINNOM EATS EVERYTHING
The other thematic way of weakening them might be to boost the HINNOM EATS EVERYTHING part. Especially the eating your own troops part.
I haven't played with them much, but it sounds like it's more of an annoyance than a real handicap at this level.
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July 11th, 2008, 04:32 PM
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Major General
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Re: HINNOM EATS EVERYTHING
Quote:
thejeff said:
The other thematic way of weakening them might be to boost the HINNOM EATS EVERYTHING part. Especially the eating your own troops part.
I haven't played with them much, but it sounds like it's more of an annoyance than a real handicap at this level.
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The biggest drawback is that all your blood hunters eat your population, which actually makes excessive blood hunting a good deal harder. I'll need to play around with them more, but my first impression is that this alone is enough to keep them from rivaling the real blood champions like Mictlan and Lanka...I wouldn't be so quick to dismiss it.
Regarding horror spam, EA & LA Mictlan can do it with an astral booster - which generally requires con-6. MA Abyssia (don't remember off the top of my head the other eras) can do it with no booster on 25% of their cap only warlocks, the rest need boosters. There's an important opportunity cost here though, as demonbred are also cap-only so it's either/or and only a 25% success rate if you're hoping for horror spammers. Hinnom can cast it with 33% of their Ba'als, which you have absolutely no reason to not recruit every turn you can afford one. Bogarus I don't know off the top of my head, do they have a B2S3 reliable mage? Outside of possibly Bogarus, Hinnom has a much stronger lesser horror spam potential than any other nation, and a *much* stronger greater horror potential - B3S4 mages aren't easy to come by.
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July 11th, 2008, 05:36 PM
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General
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Join Date: Sep 2003
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Re: HINNOM EATS EVERYTHING
As much as I think of it the more I come to believe that the nation doesn't require balancing. Yes its powerful, no its not overpowered in the only sense that matters, MP - so If for example, in then next N EA games Hinom would have <10% of the victories, I'd say its rather balanced.
I mean, given that there are what?- 17 EA nations? Normal win dist. should give each nation ~6% average wins. I'm willing to bet (based on intuition) that Himom will not start suddenly winning many MP games.
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July 11th, 2008, 05:46 PM
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Second Lieutenant
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Join Date: Sep 2007
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Re: HINNOM EATS EVERYTHING
Quote:
Lingchih said:
This makes me wonder even more how in the heck Hinnom got stomped in the Kingmaker early game by Lanka.
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Quote:
Sombre said:
Well in fairness Lanka is also a powerhouse and any nation can be tricky to do well with if you are new to it/mp in general.
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That, and being ganged up on.
Quote:
Lingchih said:
Yes, it was a newb playing them I believe. He built all chariots and no giants.
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My thought was "a score of armored tramplers, what could possibly go wrong?"
Lanka, mainly. I am, however, good at taking notes.
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July 11th, 2008, 06:18 PM
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Lieutenant General
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Re: HINNOM EATS EVERYTHING
Why wouldn't those tramplers work against lanka though.. or rather why didn't they.. size 6 should work against most of those demons right?
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July 11th, 2008, 06:50 PM
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Sergeant
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Re: HINNOM EATS EVERYTHING
High protection doesn't help against Lanka's hard hitting demons and these chariots are relativly slow for effective trampling. And remember, it was not 1:1 fight. There was just not enough chariots to deal with all the demons and shapeshifters at the same time.
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July 11th, 2008, 06:52 PM
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Lieutenant General
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Re: HINNOM EATS EVERYTHING
another thing I'm wondering now I'm starting my first Hinnom game... are Melqarts so much weaker as SC (opposed to Baal? they have better combat stats and seem to need even less equipment than Baal.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
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In for a whole new sort of game? Then try my scenario map Gang Wars.
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July 11th, 2008, 07:33 PM
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Second Lieutenant
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Re: HINNOM EATS EVERYTHING
Quote:
Aezeal said:
Are Melqarts so much weaker as SCs (as opposed to Ba'als)? they have better combat stats and seem to need even less equipment.
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They also have bonuses to blood hunting *and* blood sacrifice. Checked it myself in the Dom3DB.
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July 11th, 2008, 10:21 PM
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Major General
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Re: HINNOM EATS EVERYTHING
Hmmm, not sure about the blood hunting bonus, but unless it's massive that's a pretty inefficient blood hunter. For anything other than fighting obviously the Ba'al is better, I suppose you can send them out with less equipment though with your large and diverse gem income it shouldn't usually be a problem to equip one Ba'al per turn. Ba'als can send horrors, have stronger fire/astral shields, teleport, and generate less fatigue buffing, and with a couple boosters can spam disease demon, hoard from hell, ritual of the five gates, forge blood stones, etc. Melqarts would be very good if you didn't have to choose between them and Baalz, um, excuse me, Ba'als, but giving up a Ba'al seems like a steep price to shave a few gems off the equip price.
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