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View Poll Results: Would you break a long-term NAP before its too late to stop a clear winner?
Yep, watching the game go by is silly. 38 61.29%
Nope, I'll keep my word till the bitter end. 23 37.10%
I'd flip a coin 1 1.61%
Voters: 62. You may not vote on this poll

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  #1  
Old September 3rd, 2008, 05:47 PM
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Dedas Dedas is offline
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Default Re: Question about diplomacy

Well said!
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  #2  
Old September 3rd, 2008, 05:57 PM

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Default Re: Question about diplomacy

Great post, I loved it. That's how real diplomacy works. Where's the fun if not in plotting and scheming.
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  #3  
Old September 3rd, 2008, 06:26 PM

chrispedersen chrispedersen is offline
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Default Re: Question about diplomacy

Quote:
Originally Posted by Psycho View Post
Great post, I loved it. That's how real diplomacy works. Where's the fun if not in plotting and scheming.
Could not disagree more.
Put me in the 'no' column.
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  #4  
Old September 3rd, 2008, 06:02 PM

Crust Crust is offline
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Default Re: Question about diplomacy

Is anyone forced to agree to something they won't stick to? What exactly is the problem with telling people someone did not follow an agreement?

After that everyone is free to make up their own mind, and assuming people will act in accordance to their own interest is always a safe bet, assuming you can figure out what they think their interest is.

Consistently sticking to your word is a hindrance unless people know you to do so, in which case it may still be a hindrance since it makes you more predictable.
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  #5  
Old September 3rd, 2008, 06:41 PM
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Dedas Dedas is offline
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Default Re: Question about diplomacy

Rule-lawyers suck. Crushing your enemies with a devilish plan and lots of deception rule. That simple.
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  #6  
Old September 3rd, 2008, 08:00 PM
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GrudgeBringer GrudgeBringer is offline
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Default Re: Question about diplomacy

Let me pose a question as I am not in the game and know none of the players.

This actually happened in my first MP game and we all had something to say about it.

I hope it gives a different perspective to your discussion.

Player A was in a 15 turn, 3/turn notice NAP with player B.

Player A was also in a Immediate Mutual defense Treaty with player C.

Well of course player B attacked player C (sigh...who didn't see that coming).

Player A annonced that he had a treaty to help Player C Immediately and was terminating his Long term Nap with player B and was attacking the next turn UNLESS player B ceased his invasion of player C.

(hope you followed all that)

As expected an argument of the same sort that your facing broke out.

Some of us said that an agreement was an agreement and the deciding factor should be which was made first.

Others said that was an excuse and you could always have 2 or 3 of those Immediate Defense Agreements so ANY time you wanted you could break your NAP because someone was ALWAYS starting a war with someone.

As usual there is never a clear right and wrong.

However, One thing I have learned and has worked for me and a number of others is this (and there will be some that think its too open).

When you make a treaty you post it on your individual game forum (I know it screws up 'secret treaties' but I think you all will agree they are screwed up here anyway).

Then when something changes you can post your 3 turn warning and if he doesn't check the board, its his own fault when he's attacked (no PM required).

It also makes Player C think twice before attacking player B if he knows in advance that Player A will go to the defence of his announced Immediate Defense Pact.

Last thought... all of this STILL doesn't work if any of the players are not honorable (I think Honor is what it is all about, but I also know that circumstances DO change) and won't honor anything.

But players know in thier heart what happened and who they agreed with BUT will usually keep that in mind when playing with that person agian.

SORRY for butting into your conversation, just wanted to say how we handled it.

Thanaks
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  #7  
Old September 3rd, 2008, 08:08 PM
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Default Re: Question about diplomacy

Quote:
As expected an argument of the same sort that your facing broke out.
No, it is a bit different situation. It is the agreement collision and in the situation we're talking about there's only one agreement and thus no collision.
Btw, I find mutual defense agreements a bit strange and worthless but that is only my opinion.
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Old September 3rd, 2008, 08:16 PM
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Default Re: Question about diplomacy

LOL...actually I agree, I just said they had one.

I like the idea of posting on the individual game site the agreement when made and when over...there is never a argument unless you can't count to 3 before attacking....

Just my opinion
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  #9  
Old September 3rd, 2008, 08:20 PM
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Default Re: Question about diplomacy

BTW, after reading it agian you are right. It is somewhat different.

You ARE talking about a Collision of thoughts in 1 agreement type.

We had more than 1 agreement type collide,

Different situation

Sorry for butting in gentlemen...
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  #10  
Old September 3rd, 2008, 08:20 PM
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sector24 sector24 is offline
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Default Re: Question about diplomacy

[quote=ano;636208]
Quote:
I find mutual defense agreements a bit strange and worthless but that is only my opinion.
Where were you during WWI? We could've scrapped the whole thing!
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