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				August 1st, 2009, 10:00 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Forge of Godhood - recruiting 
 
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					Originally Posted by sansanjuan   So 8 is the max bless magic level in a single scool but your dominion can be 10?-ssj
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				August 2nd, 2009, 10:50 AM
			
			
			
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				 Re: Forge of Godhood - recruiting 
 The settings are really extreme. I'm in.
 It seems we can randomly assign nations with help of this algorithm:
 
 1)	Host generates a single player game with all nations we need.
 2)	The list of Gods names is published on the forum.
 3)	Each player chooses a name. The last name left is for the host.
 4)	Every player gets free access to the basic SP game and sees his choice.
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				August 2nd, 2009, 03:14 PM
			
			
			
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				 Re: Forge of Godhood - recruiting 
 That's not a good idea. I'm pretty sure names are biased depending on culture and type of pretender. Can Shad Foth be something different from R'lyeh for instance? Better to just use random rolls and numbers than lose time with everyone picking a name. |  
	
		
	
	
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				August 2nd, 2009, 04:12 PM
			
			
			
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 BANNED USER |  | 
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				 Re: Forge of Godhood - recruiting 
 It's usually possible to find someone to roll the random nations for a game like this. The Dom community is pretty helpful like that after all    It's not a job that takes that long normally, and here there's no need to PM players their choices either (which would take some time), so it should be a very straightforward task.
 
I wouldn't worry about who is going to roll the nations. QM is a regular on the IRC, so I'm pretty certain he'll just bug someone on there until they agree to do it   |  
	
		
	
	
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				August 2nd, 2009, 04:35 PM
			
			
			
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				 Re: Forge of Godhood - recruiting 
 Yes, Shad Foth easily can be something different from R'lyeh. Any Wyrm can get this name and AI really likes Wyrm pretenders   . 
Ok, let's make a little test. I've just made a random SP game,no Mods, Aran, MA, Impossible AI.  Who is who in this list?    ? (The list sequence of nations is changed).
 
Tarbar 
Zothaqqoth 
Boneater 
Quellan 
Varrath 
Fegamur 
Benim 
Fras 
Giftec 
Than 
Odia 
Rex 
Zrakhnadar 
Eudropin 
Uoth 
Uxshenti 
Minochehn 
Gravecaller 
Loighor 
Lekiro 
Ygh'yha 
Carnage 
Rifaa
                 Last edited by DomDomDom; August 2nd, 2009 at 04:50 PM..
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				August 2nd, 2009, 04:59 PM
			
			
			
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				 Re: Forge of Godhood - recruiting 
 
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					Originally Posted by Calahan  It's usually possible to find someone to roll the random nations for a game like this. The Dom community is pretty helpful like that after all    It's not a job that takes that long normally, and here there's no need to PM players their choices either (which would take some time), so it should be a very straightforward task. |  There is no need to PM every player. After everyone has chosen his name, the host attaches the save file to his post with list of names and nations. The process is easy and absolutely transparent. |  
	
		
	
	
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				August 2nd, 2009, 05:46 PM
			
			
			
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 BANNED USER |  | 
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				 Re: Forge of Godhood - recruiting 
 Zothaqqoth- ryleh? |  
	
		
	
	
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				August 2nd, 2009, 06:52 PM
			
			
			
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 General |  | 
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				 Re: Forge of Godhood - recruiting 
 There's no need to even be discussing this weird nation selection thing.  3rd party rolling of nations is the de-facto standard for this kind of game and has worked quickly and smoothly for them all.  Lets not fiddle about. |  
	
		
	
	
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				August 2nd, 2009, 10:20 PM
			
			
			
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				 Re: Forge of Godhood - recruiting 
 Magic site freq: 0
 Tried a test game with this and found a "wild forest" in the second province I captured.  What is the percent chance to find a site with this set at zero?  I know the answer is somewhere in a post but the search function in the forum often frustrates me.
 -D
 
				__________________"I think, therefore I am" - René Descartes
 
 "I yam what I yam" - Popeye
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				August 2nd, 2009, 10:23 PM
			
			
			
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 Sergeant |  | 
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				 Re: Forge of Godhood - recruiting 
 Also very low site freq makes blood powerful. |  
	
		
	
	
	
	
	
	
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