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  #1  
Old August 1st, 2010, 08:36 AM
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Default Re: what about the future?

Quote:
Originally Posted by WraithLord View Post
Yes. Dominions RPG with or w/o ASCII mode (ala angband etc) would be awesome. I'll pre-order
I heard somebody tried to make a Dominions Rogue somewhen close to a year ago. Don't know what happened to the project since then, though...
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  #2  
Old August 1st, 2010, 08:42 AM
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Default Re: what about the future?

Yeah, I d/led and played a bit with it. I don't think anything got update since.

ASCII is awesome, but good old 2d RPG with good artwork and dominions content would be great as well.

IW, throw us a bone will ya now?- Some shred of info on your nemesis project please.
please please?
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  #3  
Old August 3rd, 2010, 12:11 AM
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Default Re: what about the future?

Quote:
Originally Posted by Wrana View Post
Quote:
Originally Posted by WraithLord View Post
Yes. Dominions RPG with or w/o ASCII mode (ala angband etc) would be awesome. I'll pre-order
I heard somebody tried to make a Dominions Rogue somewhen close to a year ago. Don't know what happened to the project since then, though...
That's because the person that worked on this project has been banned on these forums. Twice, actually, he got banned again when he posted about new progress on it under a new login that he registered, since administration found out that it's him with a new account name by that.

I've been bugging him about this for weeks and months, but so far he mostly worked on the libraries that he is going to use for this game. You can follow the development at http://sourceforge.net/users/omnirizon and you can check on the progress and nag him to continue with the Rogue (read: "encourage him to work") at http://z7.invisionfree.com/Dom3mods/...?showtopic=145
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Last edited by lch; August 3rd, 2010 at 12:20 AM..
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  #4  
Old August 1st, 2010, 06:00 AM
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Default Re: what about the future?

WL: Actually, if it has an ASCII mode I'm vastly more likely to be interested...

Yes, I'm weird. I like my rogue-likes with colored letters.
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  #5  
Old August 1st, 2010, 03:52 PM
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Default Re: what about the future?

I'm pretty sure Kristoffer wouldn't be satisfied with ASCII after all those years of perfecting his sprite making skills.

I'm biased, I can't get into ASCII games.
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  #6  
Old August 4th, 2010, 11:16 AM
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Default Re: what about the future?

You mean for your birthday? (happy birthday)

But thats not really Illwinters style in the past. It will be silence, alpha group, then beta group, then announcement and release. I dont see any likelihood of a change.

Besides, the "share the development" tends to only work for corporations with teams of developers where a developer can be told what to do without getting pissed off.
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  #7  
Old August 4th, 2010, 08:41 PM
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Default Re: what about the future?

Quote:
Originally Posted by Gandalf Parker View Post
You mean for your birthday? (happy birthday)
Besides, the "share the development" tends to only work for corporations with teams of developers where a developer can be told what to do without getting pissed off.
It might not be the style of Illwinter, and they can do it however they wish, but open development is up and coming. And it works work many kind of teams. Overgrowth and Natural selection are two nice indie titles in open development right now. And they both have small teams working on their own.

I certainly respect if Illwinter wants to play stuff close to the chest, but please don't confuse that with making uneducated generalisations about what works and for whom. There are plenty of good ways to do develop games, and open development is one of them.
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  #8  
Old August 4th, 2010, 08:58 PM
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Default Re: what about the future?

I agree it was a generalization. But I wouldnt call it uneducated.
Im all for Open Source. I love SourceForge and other project organizing sites.
If you spent some time there you would quickly find out some of the pros and cons of it. A small percentage of open source projects finish. And the ones that do are often very very large projects with many developers coming and going from the pros/cons of open source development

Actually Ive been involved with open sourcing for decades. Im presently involved in two (both are games). I wouldnt call it up and coming. On the other hand I make most of my side monies nowadays involved with CrowdSourcing projects which is currently very hot (but beginning to peak).

And btw I definitely am not saying that something like Dom3 cannot be done as an open source project. Just that it wouldnt be done with Johan and even more Kristoffer.
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  #9  
Old August 5th, 2010, 06:31 AM
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Default Re: what about the future?

Quote:
Originally Posted by Gandalf Parker View Post
I agree it was a generalization. But I wouldnt call it uneducated.
Im all for Open Source. I love SourceForge and other project organizing sites.
If you spent some time there you would quickly find out some of the pros and cons of it. A small percentage of open source projects finish. And the ones that do are often very very large projects with many developers coming and going from the pros/cons of open source development

Actually Ive been involved with open sourcing for decades. Im presently involved in two (both are games). I wouldnt call it up and coming. On the other hand I make most of my side monies nowadays involved with CrowdSourcing projects which is currently very hot (but beginning to peak).

And btw I definitely am not saying that something like Dom3 cannot be done as an open source project. Just that it wouldnt be done with Johan and even more Kristoffer.
Failing to distinguish between the terms "open development" and "open source" seems rather uneducated to me.
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  #10  
Old August 4th, 2010, 09:58 PM

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Default Re: what about the future?

Man, I'm new here, but it seems you don't say anything without massive backpedaling and extraneous qualifications. Do you actually have solid opinions about anything?
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