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July 24th, 2011, 04:54 PM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Scourge of Nations 2 (running)
Indeed Num, the fates turned their back to Mictlan in this game. But I was pretty nervous watching the final replay, when the AI started spamming Control after your script ended
Troglodyte power!
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July 27th, 2011, 12:11 PM
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Corporal
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Join Date: Aug 2003
Posts: 135
Thanks: 2
Thanked 3 Times in 2 Posts
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Re: Scourge of Nations 2 (running)
Again i need an extension to play time. This time it's turn 54. I've already sent in my file for turn 53, but i can't play turn 54 before monday. Sorry for the delay!
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August 4th, 2011, 04:59 AM
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Corporal
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Join Date: Jan 2009
Posts: 58
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Scourge of Nations 2 (running)
Hello all,
I need a sub for managing the game (not very time consuming) since I could not have a connection until end of august (holydays).
__________________
Diplomacy is for granny.
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August 5th, 2011, 05:31 PM
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Corporal
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Join Date: Jun 2007
Location: France
Posts: 123
Thanks: 40
Thanked 0 Times in 0 Posts
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Re: Scourge of Nations 2 (running)
Well, it seems I'm done.
Merci Galou pour l'organisation.
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August 8th, 2011, 12:18 PM
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Corporal
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Join Date: Aug 2003
Posts: 135
Thanks: 2
Thanked 3 Times in 2 Posts
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Re: Scourge of Nations 2 (running)
Quote:
Originally Posted by Galou
Hello all,
I need a sub for managing the game (not very time consuming) since I could not have a connection until end of august (holydays).
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I can do this, if it's not too late? To keep the game going on and so.
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August 9th, 2011, 08:00 AM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Scourge of Nations 2 (running)
It just occurred to me, if Galou left autohost on, we can still play, no?
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August 9th, 2011, 08:31 AM
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Corporal
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Join Date: Aug 2003
Posts: 135
Thanks: 2
Thanked 3 Times in 2 Posts
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Re: Scourge of Nations 2 (running)
Quote:
Originally Posted by odeoderok
It just occurred to me, if Galou left autohost on, we can still play, no?
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I guess we'll know when everyone has sent in their turns.
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August 26th, 2011, 11:07 AM
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Corporal
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Join Date: Jan 2009
Posts: 58
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Scourge of Nations 2 (running)
Well,
I'm back and the delay will return to 52h as soon as Marignon play his turn.
__________________
Diplomacy is for granny.
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September 2nd, 2011, 12:39 AM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Scourge of Nations 2 (running)
Nations of the world!
The evil leaders of Agartha have broken their treaties and spit on their promises - Agartha has backstabbed the honourable nation of Machaka.
Their aggression will be swiftly dealt with.
PS: Monolith armour should be put on a an Enc-0 creature. Otherwise you're not going to make a lot of attacks in a battle.
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September 2nd, 2011, 07:55 AM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Scourge of Nations 2 (running)
Quote:
Originally Posted by Ossa
Nations of the world!
The evil leaders of Agartha have broken their treaties and spit on their promises - Agartha has backstabbed the honourable nation of Machaka.
Their aggression will be swiftly dealt with.
PS: Monolith armour should be put on a an Enc-0 creature. Otherwise you're not going to make a lot of attacks in a battle.
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It seems Machaka has a habit of imagining treaties where there are none, we have not made a NAP!
PS You're quite right about the monolith armor
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