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Do you own this game? Write a review and let others know how you like it.
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April 8th, 2018, 12:30 PM
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Sergeant
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Join Date: Dec 2007
Posts: 243
Thanks: 167
Thanked 89 Times in 53 Posts
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Re: 2018 SPWW2 Upgrade Patch
I'm really liking the new sounds for British weapons and the new splash screens. Great work and thanks for all you do, Don and Andy!
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The Following 2 Users Say Thank You to mkr8683 For This Useful Post:
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April 8th, 2018, 06:37 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,700
Thanks: 4,142
Thanked 5,934 Times in 2,920 Posts
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Re: 2018 SPWW2 Upgrade Patch
Quote:
Originally Posted by mkr8683
I'm really liking the new sounds for British weapons and the new splash screens. Great work and thanks for all you do, Don and Andy!
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Have you taken the Churchills out for a spin ?
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April 8th, 2018, 07:38 PM
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Sergeant
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Join Date: Dec 2007
Posts: 243
Thanks: 167
Thanked 89 Times in 53 Posts
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Re: 2018 SPWW2 Upgrade Patch
Oh they're absolutely pornographic. The unit flashes on the fenders give me tingles. Little things that make these icons so fantastic. I remember designing AFV icons for another SP clone and just could not get the shape of the Churchill's turret down. You nailed it.
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The Following User Says Thank You to mkr8683 For This Useful Post:
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April 8th, 2018, 07:53 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,700
Thanks: 4,142
Thanked 5,934 Times in 2,920 Posts
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Re: 2018 SPWW2 Upgrade Patch
Go play with the "Funnies"..... 
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April 9th, 2018, 09:28 AM
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Sergeant
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Join Date: Dec 2007
Posts: 243
Thanks: 167
Thanked 89 Times in 53 Posts
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Re: 2018 SPWW2 Upgrade Patch
I also like the new bulldozer icons.
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April 9th, 2018, 10:22 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,700
Thanks: 4,142
Thanked 5,934 Times in 2,920 Posts
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Re: 2018 SPWW2 Upgrade Patch
bulldozer icons?
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April 13th, 2018, 01:40 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 685
Thanks: 91
Thanked 251 Times in 133 Posts
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Re: 2018 SPWW2 Upgrade Patch
Maybe a Sidi Bou Zid / Kasserine Pass campaign, but it would be very close to my previous one in terms of forces.
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April 15th, 2018, 03:37 PM
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Private
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Join Date: Jan 2009
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 2018 SPWW2 Upgrade Patch
thanks hack that was solution
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April 29th, 2018, 01:21 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 685
Thanks: 91
Thanked 251 Times in 133 Posts
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Re: 2018 SPWW2 Upgrade Patch
Oh right, that was the first one I made! My style (and skills with the editor) have developed quite a bit since then... I might actually play it myself, because I can barely remember. When was that added? I think I may still have been in school back then!
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April 29th, 2018, 02:17 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,700
Thanks: 4,142
Thanked 5,934 Times in 2,920 Posts
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Re: 2018 SPWW2 Upgrade Patch
Quote:
Originally Posted by Ts4EVER
Oh right, that was the first one I made! My style (and skills with the editor) have developed quite a bit since then... I might actually play it myself, because I can barely remember. When was that added? I think I may still have been in school back then!
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Near as I can tell it was added 6 years ago WinSPww2 version 5.0 -- released March 2012
Since V11 was release, spring has been a bit slow arriving here so I've added ( to date ) 189 new and/or Revised Icons including major revisions to most of the Trucks in the games and how that started I was loading and checking scenarios at random and noticed that there are a lot of scenarios that use trucks and many were inappropriately coloured to the season or the scale seemed off so there has been a major change there and your scenario was one where there were a lot of trucks and that generated a bit of "creativitiy" with it using ScenHack
OLD

NEW
The trucks have three colour camo to match the rest of the vehicles and are reworked to look more like Opels and each of the Tigers has a different Icon for camo
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