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  #611  
Old February 9th, 2008, 03:14 PM
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Default Re: Placeholder for new Megagame - Evermore

My email script hanged it. It should be back up
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  #612  
Old February 9th, 2008, 08:35 PM
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Default Re: Placeholder for new Megagame - Evermore

I'm still having trouble connecting.
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  #613  
Old February 9th, 2008, 08:47 PM
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Default Re: Placeholder for new Megagame - Evermore

Hmmm... I can connect to it just fine....

What exactly are you typing in for the IP/Port?
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  #614  
Old February 9th, 2008, 09:01 PM
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Default Re: Placeholder for new Megagame - Evermore

zhao - i had trouble, and tried the "open a second connection w/ another client" trick

what's the actual IP address Vel?
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  #615  
Old February 9th, 2008, 09:04 PM
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Default Re: Placeholder for new Megagame - Evermore

99.166.71.111

However it is a dynamic address... so it might change in the future.
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  #616  
Old February 14th, 2008, 03:06 PM
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Default Re: Placeholder for new Megagame - Evermore

i believe we can launch attacks starting next turn. Is that correct admiral?

though I admit I have barely been able to get these last turns in... I don't think it is conceivable that I can prevent your win. I'm happy to pick off another global though ;p

If atlantis had fought, we would have had a chance. It's difficult to motivate oneself for a grueling endgame though.

admiral, would you prefer I concede, or would you like to try and crush me for funsies?
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  #617  
Old February 14th, 2008, 03:34 PM
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Default Re: Placeholder for new Megagame - Evermore

Woohoo! I claim second place!

I've got a significant amount of work done on various megamods, although in some cases I'd like to add more material. Is there interest in a single-era huge game (or two, or three) with custom nations added?

Balance is a difficult and subjective thing, of course.
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  #618  
Old February 14th, 2008, 05:28 PM
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Default Re: Placeholder for new Megagame - Evermore

you can claim anything you like, Dr P - why not first?
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  #619  
Old February 14th, 2008, 08:29 PM

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Default Re: Placeholder for new Megagame - Evermore

I'm still alive! Woohoo! I claim third place hahaha

I would be interested in any and all custom nations game
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  #620  
Old February 14th, 2008, 09:48 PM
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Default Re: Placeholder for new Megagame - Evermore

I would absolutely love for you to concede, as that means I can finish my programming project tonight rather than spending 3+ hours doing this turn. In fact, I would be willing to let you have place #1.01, letting you finish ahead of even Dr P.

I think you do have a decent position, at least until I make a try at taking back the Gift Of Health. After that I'm hoping the Burden of Time will finish off all your old national mages. It has certainly done a number of on my Horror casting corp this last turn. Really, it's difficult to tell how balanced things are without seeing how many thugs and SCs you have squirreled away. And what's with all the scouts? They worry me too.

If we are still playing, I believe there is one more turn left in the 5 turn NAP. Though given your globals killed/crippled several hundred of my units this turn, and that you attacked one of my provinces, and possibly fire-bombed some of my blood gatherers, I wouldn't be too surprised by an attack this turn. Let me know if you want to keep going or call it here. I would definitely prefer calling it and saying GG all around.

Cheers,
Zhao
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