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  #641  
Old April 7th, 2003, 01:17 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

The old king retains the task of keeping the crown nice.
Do not get lax in your duties Stone Mill, for the primitive one will not be happy if he finds only the tiniest spot on the crown when he comes for it

Congrats to both players for a well fought and exiting game.

Hope the tradition of updates on the current King match continues.
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  #642  
Old April 7th, 2003, 03:44 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Slynky -vs- Dreico (21 days, 21 turns)

Still no sign of Dreiko. Funny, my game with Primitive placed me right beside him. Now, I can't even FIND my opponent, or very many good planets. Somehow, managing to stay in 1st for several turns now, though.

(yeah, I know...yawn).
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  #643  
Old April 7th, 2003, 04:02 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

I know the feeling of a bad start. In my game with Rambie I had a horrible start. Lots of empty systems around me, and in the systems where there were planets there was hardly any good planets or ones that I coule colonize. But once I met rambie in game we thought it would be make things interesting to trade colony techs, ice for rock. That helped out a little bit not much though. I only have to hold off 4 choke points into my empire, (that I know of) and I only lost 1st place for about 3 turns there. But rankings never mean anything. Well, most of the time.
Soon the battles will begin. Soon the cries of mercy shall be heard.

Turn 64 for us right now, btw.
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  #644  
Old April 7th, 2003, 05:00 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Ragnarok:
I know the feeling of a bad start. In my game with Rambie I had a horrible start. Lots of empty systems around me, and in the systems where there were planets there was hardly any good planets or ones that I coule colonize. But once I met rambie in game we thought it would be make things interesting to trade colony techs, ice for rock.
Well, I must say that is an interesting twist. Not to mention someone must have been in the lead who agreed to a trade that could possibly work against him.
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  #645  
Old April 7th, 2003, 05:08 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

(Bumping my question)
Explain please:

Quote:
Originally posted by Stone Mill:
DUCs can't hit fighters, and he made sure he emphasized that point in-game.
I checked components.txt and they can target fighters. Are you saying that [generally] DUC's can't hit fighters because of range? or due to defensive bonuses? or what?

I love reading these "wrap ups". I sure sounds like it will be a long time before I should join such a tournament. Great game!

Slick.
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  #646  
Old April 7th, 2003, 06:27 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Slynky:
Well, I must say that is an interesting twist. Not to mention someone must have been in the lead who agreed to a trade that could possibly work against him.
Yup, it was a very interesting twist indeed. I almost didn't do it because I thought since I had the rock tech that it would give him a slight advantage in the trade since there are usually more rock planets on a map. But I think it has been pretty fair so far. We'll see in the end eh?
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #647  
Old April 7th, 2003, 07:15 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Gozguy v Geoschmo, 2407.5

Things have taken an interesting turn of late. After facing each other accross warp point between our home systems Goz has decided to flank my fleet and make a play for my homesystem. Not sure if he figured I would fall back to defend it, but I am not going to do it. I am going full speed ahead and going to do as much damage as I can to his homesystem at the same time. We both have some defenses in place, although it's unclear how much effect they will have on the attacking fleets. Chances are good that we will both lose our home systems. If only one of us does the game will likely be over soon. If both of us do we may be looking at MAD in action and a long period of rebuilding for both of us before we can go heavily on the attack again.

Geoschmo
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  #648  
Old April 7th, 2003, 08:02 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

At 75 turns, I wouldn't think the loss of a homeworld would be such a crises. Now, getting deep in someone's territory with a viable fleet, that's a different story.

(but who am I to comment such things )
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  #649  
Old April 7th, 2003, 09:44 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

No, losing the homeworld itself probably wont be such a problem. But if I manage to get his whole home system he's gonna be hurting a bit I think. He's got four planets there of the correct atmosphere beside his home planet. Likely they were all colonized early and are well developed. Of course that could also mean great gobs of defenses to contend with. Guess I'll find out soon enough.

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  #650  
Old April 7th, 2003, 09:55 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Slick:
(Bumping my question)
Explain please:

quote:
Originally posted by Stone Mill:
DUCs can't hit fighters, and he made sure he emphasized that point in-game.
I checked components.txt and they can target fighters. Are you saying that [generally] DUC's can't hit fighters because of range? or due to defensive bonuses? or what?
Defensive bonuses, pretty much. Those fighters are tiny, and without the 50% attack bonus provided by those dedicated PD weapons, you're looking at a pretty sad hitrate.
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