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  #661  
Old May 25th, 2007, 01:40 AM
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Default Re: Perpetuality - 62 Player MegaGame (Started)

So I know that I recognise a lot of very active, long-time posters to the forum in this game.

There's also quite a few people here that I don't recognise and don't know very well.

Seeing as how this is my very first Dominions multi-player game, I was wondering, how long has everyone been playing Dominions? And how many multi-player games have you all been in?
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  #662  
Old May 25th, 2007, 02:35 AM
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Default Re: Perpetuality - 62 Player MegaGame (Started)

I've been playing off and on for a few years. Although I've only played in three or four MP games, and several blitzes. I'm not a multiplayer whiz, though I hope I know enough to hold my borders.
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  #663  
Old May 25th, 2007, 04:21 AM
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Default Re: Perpetuality - 62 Player MegaGame (Started)

Im playing Dom3 since it is out, but i have only played very little dom2 so i supose im playing since a half year. And slowly i begin to know how it works .
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  #664  
Old May 25th, 2007, 06:48 AM

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Default Re: Perpetuality - 62 Player MegaGame (Started)

I just met someone with 3 level 9 blesses - water, earth, nature (and it wasn't Mitclan). People must be willing accept really crazy scales to afford that :S
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  #665  
Old May 25th, 2007, 07:57 AM
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Default Re: Perpetuality - 62 Player MegaGame (Started)

I met 5 nations. From that five 3 is using heavy bless. Since I'm not that means 50% of the people are using heavy bless, since the sampling can be called random. (Due to random placement/nations.) After the game is finished I would like to know the real percentages, but then again, I think that in a future 60+ player games we should give some advantage to those who are NOT using heavy bless (like if you have no path at level 9 you could give some population bonus in your starting province and/or some added gold/troops).
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  #666  
Old May 25th, 2007, 08:14 AM

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Default Re: Perpetuality - 62 Player MegaGame (Started)

Then everyone will go awake SC pretender
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  #667  
Old May 25th, 2007, 08:38 AM
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Default Re: Perpetuality - 62 Player MegaGame (Started)

Well, I'm thinking on smaller bonuses so bless could still be a good choice, but not THE CHOICE for many nations.
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  #668  
Old May 25th, 2007, 08:46 AM

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Default Re: Perpetuality - 62 Player MegaGame (Started)

Well if there are almost only heavy bless nations left in 20 turns and the heavy bless nations ends up winning, then maybe we should. However its a bit premature to decide on those things, lets just wait and see.
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  #669  
Old May 25th, 2007, 08:48 AM
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Default Re: Perpetuality - 62 Player MegaGame (Started)

There are many nations - Niefelheim, Mictlan - where bless is THE CHOICE.

This doesn't bother me, because - if you penalize bless, then other nations (LA T'ien Ch'i, MA Ermor for example) where bless is viable but far from a no-brainer, bless becomes useless.

Now, there is a *perception*, common among people who don't play much into the late game, that strong bless is the only way to go with every position and that only the quality of your bless-rush even matters. Needless to say, I disagree.
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  #670  
Old May 25th, 2007, 08:54 AM

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Default Re: Perpetuality - 62 Player MegaGame (Started)

Besides, statistics don't actually work that way, since the nations aren't identical. If I take WSzabo's approach to my neighbours, about 50% of the nations has a heavy drain scale. And no, I haven't even met Ulm yet.

...and that might tell a lot about how efficient long-term tactics are being utilized by many...
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