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  #61  
Old August 21st, 2006, 04:09 AM
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Default Re: Bling

ah yes, but 1000 gold is two turns for me, and I imagine even if you have a hefty death income from searching sites, that 50 death gems is about 5 turns for you. and maybe even 12 if you haven't had luck with searching.

It is much too relative to pin it to a subjective gem value - when it comes down to it, both of us can reproduce the armies in a very short time.
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  #62  
Old August 21st, 2006, 01:55 PM

shovah shovah is offline
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Default Re: Bling

Not quite, while you might get the gold back quickly the resources arent so easy to come by, if you have good production scales id reckon it would take you 4 (or 5 if your dominion isnt high) turns just to get those pyre guards back (problem with that abysian theme is it has so many capitol onlys).
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  #63  
Old August 21st, 2006, 07:45 PM
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Default Re: Bling

true that, I can produce 6 per turn (i have sufficient resources with fortified cities and neighboring mountains) and could get more if i invest in temples... luckily I also have some amazons, for double the sacred troop output.

the guardians, however, weren't the decimating factor in the battle. They just served as a shield/target between the priests and the undead (next time the shield will likely be cheaper)
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  #64  
Old August 21st, 2006, 10:52 PM

shovah shovah is offline
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Default Re: Bling

Damn, banelords officially suck today, first i lose one to a single charm caster in the crazy game and now i lose one in this game due to routing into bloody enemy territory.
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  #65  
Old August 21st, 2006, 11:38 PM
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Default Re: Bling

Banelords don't have THAT high MR ... though losing one to routing into enemy territory is sort of your fault =).
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  #66  
Old August 22nd, 2006, 01:52 AM
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Default Re: Bling

see shovah, thats why you give them lycanthropos charms instead of regen rings. Its not like you need them to cast spells anyway - and undead don't turn into skinshifters.
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  #67  
Old August 22nd, 2006, 02:06 PM

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Default Re: Bling

Quote:
Wish_For_Blood_Slaves said:
see shovah, thats why you give them lycanthropos charms instead of regen rings. Its not like you need them to cast spells anyway - and undead don't turn into skinshifters.
You learn something new everyday, i never knew the skinshifter thing.
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  #68  
Old August 23rd, 2006, 04:32 PM
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Default Timer switched on again

As the IP situation seems to have been nicely solved for me, I have allowed myself to switch the timer back on. The timer is now 48h.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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  #69  
Old August 23rd, 2006, 05:51 PM
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Default Re: Timer switched on again

looks like shovahs going to need it back off till monday.
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  #70  
Old August 25th, 2006, 02:44 PM
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Default Re: Timer switched on again

what I am saying is shovah posted he wont have internet till monday...

meaning hes gonna stale in 5 hours and again on sunday.
which kind of sucks since hes in the middle of a war.
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