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Do you own this game? Write a review and let others know how you like it.
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April 20th, 2016, 02:07 PM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
Quote:
Originally Posted by DRG
Quote:
Originally Posted by Suhiir
Now I can start working on changes/corrections for next years patch!
*Ducks as Don throws something heavy in her direction.*
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DUCK THAT
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Gadzooks !
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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April 20th, 2016, 05:22 PM
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Second Lieutenant
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Join Date: Jan 2015
Posts: 429
Thanks: 705
Thanked 99 Times in 79 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
Many thanks for the new patches and all the hard work that went into them.
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April 20th, 2016, 06:08 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 365
Thanked 440 Times in 318 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
Quote:
Originally Posted by IronDuke99
Many thanks for the new patches and all the hard work that went into them.
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Have to agree - Thanks Guys!
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April 20th, 2016, 06:30 PM
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Corporal
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Join Date: May 2011
Location: CA, USA
Posts: 128
Thanks: 101
Thanked 67 Times in 39 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
Quote:
Originally Posted by DRG
A new NLOS missile weapon class has been added which can be directed only by FOOs ( but this includes HQ's and light helos) at any located unit on-map. They can be fired at all targets, regardless of ammo. (uses PGM HEAT test for Ap value). NLOS missiles fired direct by ATGM vehicles act as a top-attack ATGM. NLOS missile firing is only available to the extended game / CD owners and is not available with the free demo version.
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What are the NLOS weapons and how do you use them in the game?
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April 20th, 2016, 07:49 PM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
As stated look under armour tab ATGM formations, Israel & UK are 2 sides I can think of Exactor for Brits. As to use would think select target with FOO & it will work much like a plane launching a missile. I will do a little test battle with them to find out before I use them.
__________________
John
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April 20th, 2016, 08:16 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 365
Thanked 440 Times in 318 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
Quote:
Originally Posted by Felix Nephthys
What are the NLOS weapons and how do you use them in the game?
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NLOS = Non-Line-Of-Sight
As to how to use them I have no idea - I tried a test scenario as suggested by Imp above but can only get them to fire direct, my FO has no option to call them????
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April 20th, 2016, 08:36 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,958
Thanked 5,693 Times in 2,812 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
Quote:
Originally Posted by scorpio_rocks
Quote:
Originally Posted by Felix Nephthys
What are the NLOS weapons and how do you use them in the game?
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NLOS = Non-Line-Of-Sight
As to how to use them I have no idea - I tried a test scenario as suggested by Imp above but can only get them to fire direct, my FO has no option to call them????
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Does no one bother to read the game guide ?? or even bother searching NLOS in the guide ??
This is a extended version feature. Read the last entry under that section
TARGETING WITH NLOS WEAPONS NLOS weapons can only be targeted by the force HQ (A0) and dedicated artillery Forward Observers (includes Scout helicopters). The '0' units that can normally call artillery cannot in the case of NLOS. Note that an A0 unit that has been changed to a non HQ Unit Class (e.g. by you in an ongoing campaign, or by a scenario designer) is no longer of the HQ Unit class, and thus cannot call NLOS fires.
To target an NLOS unit first press the " I " key. You will now see a list of the NLOS firing units available on the Right. You can click on any of the listed NLOS units to select it as the current firing unit. Once you have the firing unit unit you want you can click on a target on the map or use the ' N(ext) ' or 'P(revious)' keys to go to the next or previous target. Once you have your target and firer pair as you wish it, then press the ' F ' key to fire the unit and the firing sequence will begin. NLOS units that have used their shots for that turn will disappear from the list of available units
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The Following User Says Thank You to DRG For This Useful Post:
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April 20th, 2016, 08:46 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 365
Thanked 440 Times in 318 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
My apologies - I misread "I" (i) as l (L) or | (pipe) doh!
(I guess because I tend to use the mouse and the icons down the side this compounded my ineptitude as there is no way to do it without the keyboard shortcut key)
works great!
Last edited by scorpio_rocks; April 20th, 2016 at 09:01 PM..
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April 20th, 2016, 09:18 PM
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Corporal
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Join Date: May 2011
Location: CA, USA
Posts: 128
Thanks: 101
Thanked 67 Times in 39 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
Quote:
Originally Posted by DRG
Quote:
Originally Posted by scorpio_rocks
Quote:
Originally Posted by Felix Nephthys
What are the NLOS weapons and how do you use them in the game?
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NLOS = Non-Line-Of-Sight
As to how to use them I have no idea - I tried a test scenario as suggested by Imp above but can only get them to fire direct, my FO has no option to call them????
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Does no one bother to read the game guide ?? or even bother searching NLOS in the guide ??
This is a extended version feature. Read the last entry under that section
TARGETING WITH NLOS WEAPONS NLOS weapons can only be targeted by the force HQ (A0) and dedicated artillery Forward Observers (includes Scout helicopters). The '0' units that can normally call artillery cannot in the case of NLOS. Note that an A0 unit that has been changed to a non HQ Unit Class (e.g. by you in an ongoing campaign, or by a scenario designer) is no longer of the HQ Unit class, and thus cannot call NLOS fires.
To target an NLOS unit first press the " I " key. You will now see a list of the NLOS firing units available on the Right. You can click on any of the listed NLOS units to select it as the current firing unit. Once you have the firing unit unit you want you can click on a target on the map or use the ' N(ext) ' or 'P(revious)' keys to go to the next or previous target. Once you have your target and firer pair as you wish it, then press the ' F ' key to fire the unit and the firing sequence will begin. NLOS units that have used their shots for that turn will disappear from the list of available units
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I read the game guide but did not find that entry anywhere, but I thank you for the information.
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April 20th, 2016, 09:21 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 365
Thanked 440 Times in 318 Posts
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Re: WinSPMBT version 10.0 Upgrade patch
Messed up editting above
Sorry I still cant find it in the Manual!
Last bit under extended/CD stuff is the scenhack search facility.
The bit quoted above #64 IS in the release history section.
BUT the "TARGETING WITH NLOS WEAPONS" section doesnt seem to be there!
Or I am stupid (which is always a possibility)...
Above post should have editted to:
Quote:
[s]I also couldnt get it to work now I have read that...[/s]
My apologies - I misread "I" (i) as l (L) or | (pipe) doh!
(I guess because I tend to use the mouse and the icons down the side this compounded my ineptitude as there is no way to do it without the keyboard shortcut key)
works great!
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