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  #61  
Old October 12th, 2008, 11:18 AM

rdonj rdonj is offline
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Default Re: Warhammerama - Concept and signup

Indeed it is. The farstrikers are currently enjoying the great honor of serving the ancient rulers of nehekara.
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  #62  
Old October 12th, 2008, 06:08 PM

llamabeast llamabeast is offline
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Default Re: Warhammerama - Concept and signup

I changed the hosting interval to 48 hours, just to prevent any mishaps. At this rate we're unlikely even to use 24 for quite a while though.
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  #63  
Old October 12th, 2008, 06:49 PM

rdonj rdonj is offline
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Default Re: Warhammerama - Concept and signup

Yeah, I'm not having any trouble with the pace. I'll probably be able to keep it up to at least one or two a day no matter how busy the game gets.

The 48 hours is handy though, just in case I have an off day or something and try to screw it up
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  #64  
Old October 13th, 2008, 05:10 PM

Sombre Sombre is offline
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Default Re: Warhammerama - Concept and signup

Wow I didn't even see there was a death match at the arena. I guess I'm so used to ignoring it that it doesn't even register any more :[

I was going to send my biggest tyrant too.
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  #65  
Old October 13th, 2008, 06:24 PM

rdonj rdonj is offline
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Default Re: Warhammerama - Concept and signup

I almost sent someone, but I didn't really have anyone to spare that had a decent shot of winning. Good thing I didn't, had you remembered

Also, let this serve as a warning to those who would seek to defile the ancient crypts of Nehekara in search of our lost treasures.
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Last edited by rdonj; October 13th, 2008 at 06:40 PM..
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  #66  
Old October 13th, 2008, 07:02 PM

llamabeast llamabeast is offline
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Wow, that's quite impressive.

Sombre - yeah, I was astonished my poor guy didn't get mashed by an ogre. I just thought I'd send him in because it was fun. He was a saurus-riding general, so pretty much the toughest thing I've got, but I still think you'd have smacked him down.
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  #67  
Old October 13th, 2008, 07:25 PM
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Default Re: Warhammerama - Concept and signup

Hmmm, now I think about it (instead of just laughing about the idea of my vermin going one on one with anything) I should have sent somthing really manky and pestilent to try and spoil the winners day.

Then again it is kind of all hands to the pumps at the moment (Lizardmen !).
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  #68  
Old October 13th, 2008, 08:13 PM

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The lizards have enjoyed a rather astounding level of success thus far. If the ogres are really migrating to the west though they could have a bit of trouble trying to fight off swarms of rats and ogres at the same time.
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  #69  
Old October 14th, 2008, 04:04 AM

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Default Re: Warhammerama - Concept and signup

Don't go making suggestions like that!
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  #70  
Old October 14th, 2008, 04:19 AM

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Default Re: Warhammerama - Concept and signup

I'm really interested to see the turn this evening and work out how you managed to trash 20 odd ogres with the loss of only 3 undead.

I suspect tomb swarms had something to do with it.
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