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November 10th, 2006, 05:59 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Late Age game random settings, random nations
Quote:
Sheap said:
I can probably run both versions simultaneously on the same server, that is fine. I don't want to make the other game patch, since they don't have the mod and it can't be installed mid-game.
It is a shame that 3.02 is not out yet That would solve all the problems.
Given the server can run both versions at once, I guess 3.01 with mod is the consensus? Does anyone object to that? I don't want to delay the hosting any more than necessary and everyone needs to make their pretender with the same mod so we need a firm decision.
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Sounds like a good decision to me. That Hunter of Heros bug is plain nasty.
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November 10th, 2006, 06:31 PM
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Corporal
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Join Date: Oct 2006
Location: Newport Beach, CA
Posts: 153
Thanks: 0
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Re: Late Age game random settings, random nations
I'm fine with it. I'll just need instructions how to implement the mod. I've never done that before.
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November 10th, 2006, 06:47 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
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Re: Late Age game random settings, random nations
Quote:
Kydorias said:
I'm fine with it. I'll just need instructions how to implement the mod. I've never done that before.
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Go to the mods section on this forum. Find the post by Twan, u will see attachment on his post, click on it and download. Then just place the file in yr mods folder. It will effect only new games started and all it does is give hunter of heros the stats of light infantry, so any hero u have should be able to kill it. U can then play v 3.01 with no problems.
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November 10th, 2006, 06:50 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Late Age game random settings, random nations
The mod can be found in the mods subforum. Just extract the file into your mods subdirectory of your dominmions3 directory.
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November 10th, 2006, 07:42 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Late Age game random settings, random nations
Well ive got my pretender made (under the latest patch and doom horror mod), passworded and all i need is the server ip and port.
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November 11th, 2006, 05:22 AM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Late Age game random settings, random nations
So which mod is it now? The one that turns him into light infantry or the false horror one?
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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November 11th, 2006, 06:45 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Late Age game random settings, random nations
The one that turns him into a false horror is what I have downloaded.
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November 11th, 2006, 01:20 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Late Age game random settings, random nations
Same here.
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November 11th, 2006, 08:38 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
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Re: Late Age game random settings, random nations
I am using the LI one in another game already. If nobody is using the false horror one in another game, can we use the LI one?
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November 11th, 2006, 11:25 PM
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Corporal
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Join Date: Oct 2006
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Late Age game random settings, random nations
Where is the LI one?
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