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  #61  
Old January 18th, 2006, 12:16 AM
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Morkilus Morkilus is offline
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Default Turn\'s up

you guessed it... turn's up.
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  #62  
Old January 21st, 2006, 11:51 AM
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Default Re: Turn\'s up

Somehow this game is just ugly, though not as badly balanced as one might have guessed.

Took long for the first player to leave the game. Bye quantum_mechani, nice to have you on board.
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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  #63  
Old January 21st, 2006, 12:14 PM

Dimaz Dimaz is offline
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Default Re: Turn\'s up

Why, funny game I think
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  #64  
Old January 22nd, 2006, 05:14 AM
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Default Re: Turn\'s up

Yea, ugly games are fun
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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  #65  
Old January 22nd, 2006, 05:13 PM

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Default Re: Turn\'s up

A new turn is up. What is this, a Jotunheim/Vanheim alliance?

I think Ulm and Ctis should attack Jotunheim and Vanheim to even things up a bit
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  #66  
Old January 22nd, 2006, 06:47 PM
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Default Re: Turn\'s up

I don't think, after you badly invaded my territory, that I am a big threat to anyone. Lets see if I can find a weapon against your white centaurs
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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  #67  
Old January 22nd, 2006, 09:13 PM

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Default Re: Turn\'s up

1 word: powerfulspellsthattargetsingleunits . ok that was kind of more than one word but i fitted it in
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  #68  
Old January 22nd, 2006, 09:55 PM
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Default Re: Turn\'s up

magma
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  #69  
Old January 23rd, 2006, 01:17 PM

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Default Re: Turn\'s up

Whoa, the treacherous Vanheim attacked me first I had to counter invade as a matter of honor.

But you seem to take back your provinces on the next turn, anyway. Raidng groups of a paltry 3 White Centaurs are no match for 40 Skin Shifters and Cow (or Herd?) men.

This is a fun game. It's moving fast, which is great. Now I just have to do something about my abysmal research. Fighting with sticks doesn't cut it.
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  #70  
Old January 23rd, 2006, 05:04 PM

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Default Re: Turn\'s up

while raids of 3 men dont win provinces unless he masses ranged units those centaurs will most likely make their cost back giving you an economical advantage (unless he avoids them allowing you to cut into him)
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