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  #61  
Old October 6th, 2007, 01:20 AM
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Default Re: Game: Dawn of War

Quote:
Nikolai said:
Two players on AI since very start... maybe restart?
Not for two players. We'd never get a game started if we restarted every time we got two AI players.

Jazzepi
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  #62  
Old October 6th, 2007, 01:28 AM
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Default Re: Game: Dawn of War

lol it was only one - tibbs changed his nation choice, so the uploaded pretender was set to AI. If he doesn't get this turn on time, he'll be set to AI as well...

its a big map. 2AI's shouldn't cause too much problem i don't think. just a slow start because of this
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  #63  
Old October 6th, 2007, 02:35 AM
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Default Re: Game: Dawn of War

Of course, this all actually depends on Zach reading the posts
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  #64  
Old October 6th, 2007, 10:03 AM
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Default Re: Game: Dawn of War

HAHA..and the AI nation has more provinces than any of us!!
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  #65  
Old October 6th, 2007, 09:48 PM
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Default Re: Game: Dawn of War

yah he staled again it looks like. hopefully zach notices...
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  #66  
Old October 6th, 2007, 10:25 PM
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Default Re: Game: Dawn of War

Yup....maybe need to be switched to AI. Archaeolept, I agree that two AI nations won't be a problem. Heck...it's not like the AI does nothing. They will play the game, just not as good as most humans
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  #67  
Old October 8th, 2007, 09:32 PM
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Default Re: Game: Dawn of War

Jeez...finally.
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  #68  
Old October 9th, 2007, 05:15 PM

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Default Re: Game: Dawn of War

Let's upgrade the server to version 3.10.
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  #69  
Old October 9th, 2007, 06:08 PM
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Default Re: Game: Dawn of War

I second that!!!
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  #70  
Old October 9th, 2007, 06:44 PM
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Default Re: Game: Dawn of War

server's updated to 3.10
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