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  #61  
Old June 30th, 2004, 08:30 PM
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Fyron Fyron is offline
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Default Re: Online D&D Gaming

I was refering to GMT itself merely as a point of reference. Those living in the UK will have to know about daylight savings time and all as well. Now back to D&D...
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  #62  
Old July 1st, 2004, 01:52 AM

Rasorow Rasorow is offline
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Default Re: Online D&D Gaming

Randallw - I am going to take a Ranger/Cleric so he wont be as good as a pure ranger at the strictly ranger abilities. It would not be a bad idea to have a pure ranger or a pure cleric if someone wanted that... This is just a character personality I have established, is flexible, and normally works with most Groups.... Also I wont be there the frist game night.. It will be the second game night before I can get there (assuming weekly game nights)

Besides Talon (the character name for my Ranger/Cleric) would greatly appreciate a fellow ranger to have some shop talk and learn new tricks.

Rasorow (on the Boards)
Talon (Ranger/Cleric - though will probably just use my forum name to cut down confusion in-game)
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  #63  
Old July 1st, 2004, 02:40 AM
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Fyron Fyron is offline
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Default Re: Online D&D Gaming

Updated list of players and character types:

Narf: Elf Wizard - Lae'nial
Rasorow: Half-elf Ranger Cleric
Fyron: Elf Rogue - Sulimo Mandrallorn
Randallw: Ranger
Hugh Manatee: ???
Dumbluck: Dwarf Fighter - Draknor

Once you make your character sheet in Open RPG, you can use the Export to HTML function to save it to an HTML file. Email it to me (see profile), and I will post it on the site with my character and with Dumbluck's. If you want to hide your alignment for role playing purposes, open the HTML file in Notepad. Locate the section where it says this, and delete it:

code:
 <B>Alignment:</B> True Neutral,  



[ July 01, 2004, 06:02: Message edited by: Imperator Fyron ]
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  #64  
Old July 1st, 2004, 04:19 AM

dumbluck dumbluck is offline
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Default Re: Online D&D Gaming

LMAO!!!! My character hates elves, then ends up in a group with at least 3 elves in it....

Maybe I'd better edit my history to hating HUMANS....

Nah.
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  #65  
Old July 1st, 2004, 05:04 AM
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Default Re: Online D&D Gaming

You are going to need to come up with a damned good reason for adventuring with us them.
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  #66  
Old July 1st, 2004, 08:59 AM
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Default Re: Online D&D Gaming

Heres some comic strips to get us in the mood.
When I discovered Nodwick a few months back I went back and read every strip in the archive.

http://archive.gamespy.com/comics/nodwick/index.htm

When will we get a henchman to do all this stuff?
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  #67  
Old July 1st, 2004, 06:52 PM
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Default Re: Online D&D Gaming

In the Game Tree, expand the + sign next to your character. Locate the ClassesAndStats section. Expand it. Then, expand Ability Scores. If you right click on an ability, say strength, it will make a strength check roll in the chat window automatically.
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  #68  
Old July 1st, 2004, 07:11 PM
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Default Re: Online D&D Gaming

Same for skills and saves. It'll also automatically count off spells. Refresh spells is for when you rest.
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  #69  
Old July 1st, 2004, 10:59 PM
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Default Re: Online D&D Gaming

hehehe...Me and Ashton and Fyron are playing Alternity. I think my characters a little psychotic. I guess that's what you get from your subconcious when you pick bad temper as a flaw and name your character Garrak.

(8) Fyron: "Station Administrator Crowell has gathered the other survivors in the ore storage bay. They have barricaded themselves in. I need you to convince him to come out and help. We need his security card to open the closet containing the components necessary to repair the power generator."

(8) Fyron: OOC: There you go

(6) Narf Poit Chez BOOM!!!: Thank you

(8) Fyron: OOC: On the Map, each square is 4 meters by 4 meters. Grey lines are walls. Blue lines are airlocks. White lines are normal doors

(6) Narf Poit Chez BOOM!!!: Well, we could hole the dome. The coward would come out real quick. If there weren't other people in there...

(8) Fyron:

(6) Narf Poit Chez BOOM!!!: OOC:Growly enough?

(10) Ashton Skydust: No, that would quickly kill the people inside. Do they have any portable communications equipment?

(8) Kreenak: We need them alive...

(6) Narf Poit Chez BOOM!!!: I did say if there WEREN'T other people in there. Maybe a really small hole?

(6) Narf Poit Chez BOOM!!!: OOC: How do I do that name thing?

(8) Fyron: OOC: /nick

(6) Garrak: OOC: Thanks

(8) Fyron: Birden says, "There are other people in there!"

(6) Garrak: I know. Oh well.


[ July 01, 2004, 22:01: Message edited by: narf poit chez BOOM ]
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  #70  
Old July 2nd, 2004, 12:14 AM

Syllogism Syllogism is offline
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Default Re: Online D&D Gaming

I run a D&D IRC channel, so maybe I can answer a few questions.

3.5 vs 3.0 Very basically 3.5 nerfed a bunch of spells ( primarily buff spells) and made rangers and dwarves VERY powerful. It also nerfed the sorcerer class, slightly boosted bards ( a good change IMO), improved the skill list, altered monster damage resistance significantly, and changed the spell focus and power attack feats and a number of popular prestige classes.

I don't like 3.5, but I play casters and the thing I liked best about 3.0 was that it had nice strong (but not crazy strong IMO) spellcasters.

If you want to look at the differences read the SRD ( Note that the srd isn't as "user friendly" as the players handbook, since it was writen for gme designers to reference)

http://www.opengamingfoundation.org/srd.html has the 3.0 srd and a link to the 3.5 as well.
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