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October 6th, 2006, 02:43 AM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: Bug thread
C'tis national summon Contact Couatl: Either a bug or a typo in the manual -- I have a Shaman N1S1 and Conj 6, and the spell doesn't show up in the list of available rituals. Not even greyed out.
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October 6th, 2006, 03:14 AM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Move appears twice on action menu for stealth units
[img]/threads/images/Graemlins/Bug.gif[/img] Legion of Steel does not appear to do anything. Can't tell if there is no effect or it's just not displayed.
[img]/threads/images/Graemlins/Bug.gif[/img] Lone commander (Vanjarl) spams Sermon of Courage. (The icy wind keened across the sparse woodland as the doomed ice lord chanted a prayer and waited for death.) Does that count as a bug or did i post in the wrong thread?
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October 6th, 2006, 03:33 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
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Re: Bug thread
Quote:
Agrajag said:
Quote:
Nerfix said:
Perhaps it has something to do with Death scale?
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I didn't take any death, and looking of the gamesave now shows no deathscale in any of my provinces.
And even if I did have a Death scale, is it really strong enough to make you age at ~x25 the normal rate?
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Commanders start with a little bit of variation in their ages. It can go both ways. After being recruited, units should age at constant speed, and AFAIK Death scale only affects how fast afflictions accumulate, not the speed of aging. I'm not sure what the manual states on this.
Some old spells have changed and now cause aging. Decay, IIRC, at least. I doubt that's what happened in your case, but that's another thing that could happen.
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October 6th, 2006, 03:51 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Bug thread
Quote:
PheasantPlucker said:
Minor typo - Can the word 'prophet' as shown on the info screen below be changed to 'Prophet'.
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[img]/threads/images/Graemlins/Bug.gif[/img] Shift key does not work always (Windows)
For example when renaming characters (You get 'prophet' instead of 'Prophet') or when selecting a commander to give a shortcut command that needs shift (selecting a mage and I want to give research command (shift R) -> recruit screen opens).
__________________
There are three kinds of people: Those who can count and those who can not.
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October 6th, 2006, 04:23 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: Bug thread
Quote:
Endoperez said:
Commanders start with a little bit of variation in their ages.
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Then that must be it.
That means that this is in fact a display bug, where on the recruitment screen the initial age shows for a unit is a single number instead of a range of numbers.
Unless the confusion is intentional.
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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October 6th, 2006, 04:51 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Cradle of Dominion: Province 167, "Great Bear Gulf",is terrain type 0 (plains) instead of terrain type 4 (sea).
[img]/threads/images/Graemlins/Bug.gif[/img] Mage with no possible communicants ex. Starchild during assassination (no other commanders with astral magic, blood magic, inherent communicant power, or communicant item) should not cast Communion Master.
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October 6th, 2006, 06:03 AM
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Private
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Join Date: Sep 2006
Location: London, UK
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Black Bone's Pirates do not turn up in Water Province just Black Bone
Playing the demo as Atlantis, was able to bid for Black Bone and his pirates, but the pirates didn't make it - I guess experienced users may know of this gotcha but I think it is a bug - they should have arrived in their ship.
GM12
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October 6th, 2006, 06:07 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Bug thread
Quote:
GamerMan12 said:
[img]/threads/images/Graemlins/Bug.gif[/img] Black Bone's Pirates do not turn up in Water Province just Black Bone
Playing the demo as Atlanta, was able to bid for Black Bone and his pirates, but the pirates didn't make it - I guess experienced users may know of this gotcha but I think it is a bug - they should have arrived in their ship.
GM12
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Actually, there are no ships in Dominions. Sailing ability allows units to move over a sea, but sea battles always take place in the bottom of the ocean.
There is a bug in this, but it's the fact the pirates would accept to come under water. I quess Black Bone himself had some kind of water-breathing item.
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October 6th, 2006, 06:08 AM
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Sergeant
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Join Date: Aug 2006
Location: Helsinki, Finland
Posts: 272
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Bug thread
Quote:
GamerMan12 said:
[img]/threads/images/Graemlins/Bug.gif[/img] Black Bone's Pirates do not turn up in Water Province just Black Bone
Playing the demo as Atlantis, was able to bid for Black Bone and his pirates, but the pirates didn't make it - I guess experienced users may know of this gotcha but I think it is a bug - they should have arrived in their ship.
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The ship lets them cross oceans, not enter them. They can't survive underwater.
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We can't stop here. This is bog beast country!
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October 6th, 2006, 06:09 AM
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Private
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Join Date: Sep 2006
Location: London, UK
Posts: 32
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Thanked 0 Times in 0 Posts
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Re: Bug thread
Yes Black Bone had a ring of underwater breathing
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