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  #61  
Old December 19th, 2006, 03:32 PM
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Default Re: New Game PBEM

My preference is for non-cumulative VPs, though of course the host has the final say.
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  #62  
Old December 19th, 2006, 03:36 PM
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Default Re: New Game PBEM

How about this - whoever controls the most provinces when the next President of the US is sworn in, is the winner ?
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  #63  
Old December 19th, 2006, 04:00 PM
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Default Re: New Game PBEM

VP's, I will go with whatever the host thinks.

Turnaround, 24hr quickhost is great for the early game, turns 1-20 but I recommend 48hr quickhost after that, otherwise you will get lots of players having stale turns.
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  #64  
Old December 19th, 2006, 04:24 PM
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Default Re: New Game PBEM

I am in favor of non-cumilative VPs.

That way the winner will still be the most powerful/most land, but you dont have to conquer every last thing. It also eliminates the frustration of turtling water nations.
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  #65  
Old December 19th, 2006, 05:04 PM

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Default Re: New Game PBEM

If we are voting, I vote for VP, but it seems like most people don't want cumulative so I vote for Standard VP.
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  #66  
Old December 19th, 2006, 05:05 PM

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Default Re: New Game PBEM

Non-cumulative VPs sounds good to me too. Adds a bit of extra interest and strategy, I'm guessing, if particular provinces have greater value.

Also 24H quickhost sounds good for as long as we can make it work. It was still working well in the newbie game (21 players I think) when I got knocked out, which was turn 45 or so.
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  #67  
Old December 19th, 2006, 05:21 PM
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Default Re: New Game PBEM

Standar VP seems. The rest as it´s set.
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  #68  
Old December 19th, 2006, 05:38 PM

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Default Re: New Game


Despite the fact tht most of the subjects here say "Re: New game PBEM" I assume this game will in fact be TCP/IP hosted (not PBEM)? I personally vote against PBEM because it sounds like such a pain.

I meant non-cumulative VP's when I suggested we play with VP's. I would actually vote against cumulative VP's myself.
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  #69  
Old December 19th, 2006, 05:41 PM

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Default Re: New Game PBEM

Ok, I will set up the game as soon as I get home.

So glory of the gods multiplayer
all standard settings

what about
renaming on?
hall of fame entries 15?
score graphs enabled or disabled?

Victory points
(1 per capitol) = 20 points
10 1 point provinces = 10 points
5 2 point provinces = 10 points
5 3 point provinces = 15 points
55 victory points with 20 needed to win (or of course defeating everyone else in the game).

I think that set-up will make for an exciting game. Alliances will have to 'cede' territories to a single nation in the alliance in order for victory to be achieved. Otherwise a win by an alliance would be too easy.


Edit: Yes Virtual it will be TCP/IP; Manuk was going to host a PBEM game because he only has dial-up and I offered to host for him.
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  #70  
Old December 19th, 2006, 05:48 PM
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Default Re: New TCPIP game

score enabled. VP public right?
I think allies should name one of them a winner since can only will be 1 god.
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