use of bane lords
hi all,
newbie question here. I just started playing Dom3 and having great fun trying out its endless posibilities, with a lot of help from the posts on this forum.
My question is this. I was fighting C'tis (those bastard lizards), who kept overwhelming me with huge armies consisting of some elite units but mostly low-level militias. I am playing Vanheim. So I thought i would summon some bane lords and give them some equipment, so they could take care of the large amounts of low-level units. So i gave two bane lords the following kit: boots of quickness, swords of swiftness, lucky shield, horror helmet / the helmet that strikes with lighning by itself, and the cloak that makes them ethearal, and each a ring of regeneration and a fire pearl (? the fire thing that gives increased attack).
So off they went, and the first two battles they did exactly what was expected, and killed and routed some huge armies. The third time seemed to go even better. The army C'tis sent (I was now defending) was much smaller but with a lot of strange units, including some type of dragons and what looked like a few huge magical dogs. At first all went well, despite looking fearsome these big units couldn't touch my ethearal (?) / quick bane twins (as i called them), and quickly got killed. However, then some commander in the back started casting 'smite' and 'banishment', combined with 'paralyze'.... it took a few more rounds but that was the end of my bane lords..
So to get to the point (sorry for being so elaborate): what could i have done (if anyting) to make them less vulnerable to those spells? Would increased magic resistance help, e.g. by an amulet of antimagic? I think the bane lords come with standard antimagic of 16, is that low or high?
Any help would be welcome... also because in a few turns i will be able to summon wraith lords which i understand are even more formidable (but being undead have the same weakness for those magic spells)...
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