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  #61  
Old December 14th, 2007, 03:04 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Elli (Closed, Readying)

Uhmmm... with llamaserver?
No. And yes.

I can't remove a timelimit. But I can extend it to something like 4 days, or I think I remember Llamabeast mentioning a fortnight (which I had to lookup in wikipedia, being American). Yeah, I'm pretty sure that's what he said.

Think you'll have trouble meeting a 336 hour deadline?

Trivia Question:
What is one furlong per fortnight in miles per hour?
Quick! Is that in International, nautical, Irish, or Scottish miles?
Lightning round! Why is the nautical mile the only standardized mile that varies depending on your location? At least before 1929?
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  #62  
Old December 14th, 2007, 02:53 PM
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Default Re: Elli (Closed, Readying)

336 hours... yeah I think that would work

I will let you know before I leave. I appreciate this.
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  #63  
Old December 15th, 2007, 12:41 AM
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Default Re: Elli (Closed, Readying)

And so the Sauromatians, unable to recover from the swiftness of Caelum's attack, faded into memory...

Gentlemen, I have set myself to AI. Enjoy the game.
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  #64  
Old December 15th, 2007, 03:26 AM

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Default Re: Elli (Closed, Readying)

... narr! I stalled. I would swear that I've set this host to thirty hours before... Pooh.
But no, its at 24, again. I'm setting it back to thirty, and suggesting we switch to a two-day cycle for our turns now, though I'll wait to be thirded before I go ahead. I can manage thirty just fine, though I'll have to be anal about checking to make sure it doesn't reset to 24 again. It probably had something to do with that turn mixup, and isn't likely to happen again. And I lost my renegade sage mercenary for no reason whatsover€.

[CLASSIFIED REASONING BLACKED OUT] I hearby declare war on Sauromatia and Caelum. If I can take either capital, it should greatly bolster my deficent economy.

Warning has been issued on turn 15, early summer, year two.
As Sauromatia has fallen, so shall I. Sorry, that didn't come out right. Anyways, I've bumped the game back to 30 hours, bumped it an additional 6 hours just this once.

The game will now host at 17:50 GMT on Sunday December 16th.
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  #65  
Old December 15th, 2007, 08:23 AM

IndyPendant IndyPendant is offline
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Default Re: Elli (Closed, Readying)

Caelum would just like everyone to know that we desire peace, and do not wish a war with anyone--even Fomoria. ; )

If that is what Fomoria wants however, then so shall it be!
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  #66  
Old December 20th, 2007, 08:05 PM
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Default Re: Elli (Closed, Readying)

Ok, I'm leaving right now. If we could get a longer turn duration for the next three days, I'd really appreciate it. I hope to make these turns but I am unsure if I will have internet access at my hotels.

Thanks, Lazy!
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  #67  
Old December 20th, 2007, 10:00 PM
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Default Re: Elli (Closed, Readying)

What the hell, Lazy_Perfectionist hasn't been sending in his turns for the last... 2, soon to be 3 turns!

Did he quit playing without notifying us?
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  #68  
Old December 21st, 2007, 03:54 PM

IndyPendant IndyPendant is offline
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Default Re: Elli (Closed, Readying)

Are you sure, Sensori? I haven't noticed any "xxx has staled" or whatever messages. --How do you tell when someone stales out, anyways?

I would be really surprised if LP just quit playing. He seems a dedicated player, what with the Valhalla thread, and so forth. And he has a rather sizeable army (80+ units, iirc) that he's been growing in his castle on our mutual border.

--On the other hand, this was the turn he was supposed to attack me, and he hasn't. I simply presumed he was going to build up a bit more first (a mistake on his part!), but maybe something has indeed gone wrong.

Still, this can be cleared up easily enough. LP, are you out there? ; )
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  #69  
Old December 21st, 2007, 05:00 PM
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Default Re: Elli (Closed, Readying)

You can tell it by, first, him never sending turns in before the timer runs out in LlamaServer. Second, you can tell it by going to Admin options and checking Staling data (same LlamaServer thing). You'll see Fomoria has 3 stales in a row, and he hasn't said a word about going anywhere or doing anything. Plus, he's the Admin, which means we can't push the timer off anywhere.

You won't get a "Someone has staled" news thing ingame. Only the staler gets that info.
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  #70  
Old December 21st, 2007, 08:20 PM
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Default Re: Elli (Closed, Readying)

I cant play any turn over this weekend. if timer can be set it would be good to me
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