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March 25th, 2009, 06:13 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Lapis MA CBM Game On
He has played 2 turns before, so he has a chance to get refound in time again.
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March 26th, 2009, 02:22 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
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Re: Lapis MA CBM Game On
i posphoned the game due to problems with the tomb kings, so that there is time to fix them.
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March 26th, 2009, 02:34 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Lapis MA CBM Game On
Missing two key divine spells D:
Sent a message to llamabeast.
Jazzepi
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March 26th, 2009, 03:20 PM
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Sergeant
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Join Date: Aug 2008
Posts: 337
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Thanked 13 Times in 7 Posts
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Re: Lapis MA CBM Game On
Sorry about the stale. I've been very sick the past week, a good portion of that time was spent at the hospital, and its been difficult to keep up on my games. I'm back now and feeling better, and I won't let it happen again.
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March 27th, 2009, 05:59 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
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Re: Lapis MA CBM Game On
Quote:
Originally Posted by Alpine Joe
Sorry about the stale. I've been very sick the past week, a good portion of that time was spent at the hospital, and its been difficult to keep up on my games. I'm back now and feeling better, and I won't let it happen again.
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No problem, no one really expect the game to move faster than the set hosttime. i think i was in only 2 or 3 games that moved faster. The only thing that can happen to you when you stale too much is that you are considered missing and will be set to AI.
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March 27th, 2009, 02:34 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Thanked 49 Times in 31 Posts
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Re: Lapis MA CBM Game On
Can you put in another 48 hour extension? Llamabeast still hasn't gotten back to me.
Jazzepi
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March 27th, 2009, 03:50 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Lapis MA CBM Game On
more extension put it, but the game will continue on monday, as we cant wait for llamabeast forever (as maybe he is on holidays anyway)
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March 27th, 2009, 05:29 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Thanked 855 Times in 291 Posts
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Re: Lapis MA CBM Game On
Ack, sorry, been distracted.
So, I can confirm that the spells aren't available. Yet, in a game I happen to have a game running with exactly the same mods, the spells are there as normal (try it). So it's not a problem with the mods.
My suggestion would be to try waiting one turn. Sometimes spells become unavailable for a turn. The thing is that this is normally caused by patching, and I guess the patch was more than one turn ago? If the patch was just last turn then that is definitely the problem. If not then I am somewhat mystified, but debugging step 1 is nevertheless to simply move to the next turn and see if the problem goes away. I think it's quite likely that it will.
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March 27th, 2009, 05:41 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Lapis MA CBM Game On
I'm just going to submit my turn and hope the spells show up next turn.
Jazzepi
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March 28th, 2009, 12:49 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Lapis MA CBM Game On
ok, i removed one day of additional posphonement, so it will host in the early sunday morning.
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