Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Various questions - Page 7 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #61  
Old June 22nd, 2010, 03:38 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Various questions

66 casts for each nation of crossbreeding yielded 13 and 19 supers.

66 casts of improved cross breeding yielded 66 and 113 supers for improved crossbreeding.


However, I must say that I did not check every turn, I just hosted a bunch of turns, using M to continuously cast. Checked every 30 or so to make sure there was still a lab etc.
Reply With Quote
  #62  
Old June 22nd, 2010, 03:56 AM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Various questions

I'm halfway through scenario one, manually replacing void summon priest when they die/lost in Time space/ fumble minded/ lvl up in summoning is taking a toll XD.

Meanwhile I'd like to suck various brains some more:

-if ritual of return is cast beforehand on a slave, will he activate returning when fatigue damage at 200+ begins? The spell should still be cast?

-When in communion, master casting gem spells does not use gems? Even if it knocks out your slaves/masters? Is there an AI decision point determining when the master use or not use gems?

-Does ritual of return trigger when twist fate activates, or only when something takes damage?
Reply With Quote
  #63  
Old June 22nd, 2010, 04:31 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Various questions

Quote:
Originally Posted by chrispedersen View Post
66 casts for each nation of crossbreeding yielded 13 and 19 supers.

66 casts of improved cross breeding yielded 66 and 113 supers for improved crossbreeding.


However, I must say that I did not check every turn, I just hosted a bunch of turns, using M to continuously cast. Checked every 30 or so to make sure there was still a lab etc.
Were there enough supplies to avoid starvation issues? It's an interesting result, and it'd be nice to rule out things like low-hp supers starving.
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
  #64  
Old June 22nd, 2010, 05:11 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Various questions

I think we need a guide to cross-breeding. Has someone laid out how terrain interacts with it somewhere?
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
Reply With Quote
  #65  
Old June 22nd, 2010, 10:48 PM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Various questions

Yes we do need a guide on cross-breeding.

Void gate summon and transformation would be a bonus too. The title of the guide could be suitably amusing given the subject matter.

search didn't turn up anything other then snippets here and there, nothing more informative then what's here already.

I'd be happy to contribute data. I'll be completely a scenario or two this weekend
Reply With Quote
  #66  
Old June 23rd, 2010, 07:11 AM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Various questions

Quote:
Originally Posted by Finalgenesis View Post
I'm halfway through scenario one, manually replacing void summon priest when they die/lost in Time space/ fumble minded/ lvl up in summoning is taking a toll XD.

Meanwhile I'd like to suck various brains some more:

-if ritual of return is cast beforehand on a slave, will he activate returning when fatigue damage at 200+ begins? The spell should still be cast?

-When in communion, master casting gem spells does not use gems? Even if it knocks out your slaves/masters? Is there an AI decision point determining when the master use or not use gems?

-Does ritual of return trigger when twist fate activates, or only when something takes damage?
Adding another ongoing question:

If you have a S9 bless, and you have mage wearing shrouds casting spells into enemy domes. Are you immune to those domes retaliation effect (even though it still blocks your spells)? I assume that this does not apply to mind hunt (you still get feeble minded)
Reply With Quote
  #67  
Old June 23rd, 2010, 07:25 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Various questions

That's a good question. Though I've not tested that, it seems a reasonable assumption to make - S9 shrouds protect against things like Seeking Arrow, after all.
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
  #68  
Old June 23rd, 2010, 07:30 AM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Various questions

agreed, I'd just rather not find out in a MP game
Reply With Quote
  #69  
Old June 23rd, 2010, 01:15 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Various questions

I use ritual of returning in communions - its part of what I keep meaning to include in a guide.

You can do something like

Master A.
CM RoR Big Spell 1, Trigger Spell 2.. Spell

Slave B
CS
Slave C
CS
Slave D
CS
Slave E

Mast B
CM
Slave F
Hold Hold Hold CS
Slave G
Hold Hold Hold CS
Slave H
Hold Hold Hold CS
Slave I
Hold Hold Hold CS

You stagger your CS so that your entire communion doesn't get exhausted by the first spell (only the first half). You can then trigger your exhausted slaves to return home via the trigger spell.

Things that are not covered in the current guides are:
Staggered communions,
Proper use of Relief type spells. Jomon's invigorate spell, and mans spell songs are WAY stronger than commonly considered.

Staggered communions can also mean you deliberately kill a couple of communion slaves to prevent exhaustion ni the rest.
Reply With Quote
  #70  
Old June 23rd, 2010, 01:18 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Various questions

Quote:
Originally Posted by Gregstrom View Post
Quote:
Originally Posted by chrispedersen View Post
66 casts for each nation of crossbreeding yielded 13 and 19 supers.

66 casts of improved cross breeding yielded 66 and 113 supers for improved crossbreeding.


However, I must say that I did not check every turn, I just hosted a bunch of turns, using M to continuously cast. Checked every 30 or so to make sure there was still a lab etc.
Were there enough supplies to avoid starvation issues? It's an interesting result, and it'd be nice to rule out things like low-hp supers starving.
I periodically moved the trash off to make sure supers did not starve.

However, my impression was that they weren't starving regardless; most have regen.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.