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  #701  
Old March 31st, 2009, 06:06 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

Same here.
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  #702  
Old April 2nd, 2009, 10:26 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

protip: never accidentally tell your assassins to move without sneaking!


lol good thing they weren't worth that many gems
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  #703  
Old April 2nd, 2009, 11:18 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

I saw that fight.

I've gotten in the habit of Shift-Click to move, so I don't accidentally sneak stealth units. But now I've got the opposite problem of accidentally moving when I wanted to sneak.
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  #704  
Old April 2nd, 2009, 11:21 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

assassins with quickness and animate dead for 5fatigue forms a fairly powerful assassination combo... i think i only ended up losing like what 15-20gems or so... i've had deadlier misclicks
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  #705  
Old April 4th, 2009, 04:11 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

Well Congrats to Caleum for taking the middle province. I almost didnt even notice that you had taken it.
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  #706  
Old April 5th, 2009, 09:59 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

Ok Lammaserver should have updated by now but it has not. At least not that I see unless its showing me something different. It should have hosted the turn an hour ago but its frozen or something. I'm not really sure what the deal is because I had another game on Lammaserver that had hosted just a few minutes before preponderance was supposed to host.
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  #707  
Old April 6th, 2009, 01:15 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

As hosting is in the past it would probably never host. It may have been Preponderance that crashed llamaserver. Anyway, I used force hosting now. Let me know if there are any other problems.
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  #708  
Old April 6th, 2009, 01:29 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

It looks like it skipped a turn [that is server did it earlier, but crashed, didn't send turn files and didn't update game page], so force hosting moved us one turn ahead. I think that best solution will be to roll back and resend turn56 for everyone, the one that you should have received on last hosting. I will wait for llamabeast to confirm it will work though.
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  #709  
Old April 6th, 2009, 01:49 PM
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

So in other words, Ignore turn 57 for now I guess until we see if we can get turn 56 resent so we know what the hell happened.
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  #710  
Old April 6th, 2009, 01:56 PM

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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

I think Zeldor's just done a rollback and will shortly be asking everyone to resend their 2h files for Turn 56.

IMPORTANT: Before resending your 2h file, open up dominions, open the turn, "Continue where I left", then End Turn again. That will recreate your 2h file, which might help if it was corrupted. Then resend the 2h file.

Note that this may or may not work, but hopefully it will.

Note also that this is a dominions bug we're dealing with, not a server one.
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