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January 31st, 2007, 08:23 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Astral-blessing MR bugs
Astral blessing won't increase your MR past 18. As it happens, Seraphs have an MR of 18, so they won't indeed benefit from the blessing. This is, incidentally, even mentioned in the manual
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January 31st, 2007, 03:46 PM
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Corporal
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Join Date: Dec 2003
Posts: 79
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Re: Alchemist\'s stone bug
Maybe already posted.
Ritual of Rebirth only applies to the top 10 spots in the Hall of Heroes. The spell text indicates that it applies to any one in the Hall of Heroes.
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January 31st, 2007, 11:54 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
Posts: 359
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Re: Astral-blessing MR bugs
Quote:
Jurri said:
Astral blessing won't increase your MR past 18. As it happens, Seraphs have an MR of 18, so they won't indeed benefit from the blessing. This is, incidentally, even mentioned in the manual
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Aha, so it is. I'd scoured the section on MR, but not the secion on blessings!
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February 1st, 2007, 03:09 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
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3.06 random map == weird
[img]/threads/images/Graemlins/Bug.gif[/img] Land/water as drawn can vary wildly from land/water of province.
The first 3.06 map I generated had strange adjacencies; the second, has land provinces that look like water, land provinces that look like land, water provinces that look like water, and water provinces that look like land. I've also seen a province straddle a drawn boundary that didn't seem to actually mark a boundary between two provinces at all.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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February 1st, 2007, 07:09 PM
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Sergeant
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Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
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New Spells New Problems
The Summon Black Dogs and Summon Blaghest(sp?) spells have their effects switched.
__________________
Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
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February 2nd, 2007, 05:35 AM
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Sergeant
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Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
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Re: New Spells New Problems
As 3.06
Units descriptions in Ryleh EA do mentions Ryleh instead of the Aboleths
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February 3rd, 2007, 10:26 AM
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Corporal
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Join Date: Feb 2007
Posts: 140
Thanks: 0
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New bug in 3.06
When playing for relatively short time (1/2 hours), the game suddenly stops displaying any objects. Armies, names, all disappear, but you can move it and zoom in and out. if you try to invoke menus with ESC of F keys, you will receive empty page with the picture of the hand (background), but no menu. The game is not quittable, process must be killed. Bug is reproducible, happens every time now with 3.06 (never happened with 3.04), on two different computers with very different configurations, both WinXP SP2.
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February 3rd, 2007, 10:44 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: New bug in 3.06
Quote:
Kamamura said:
... the game suddenly stops displaying any objects. Armies, names, all disappear,
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That or a red screen will happen when you have a bad cd-key. This is an intended feature and not a bug.
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February 4th, 2007, 03:39 AM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: New bug in 3.06
[img]/threads/images/Graemlins/Bug.gif[/img]
Rejuvenate spell does not work on undead which cast the spell. The spell is still casted yet the age for the undead doesn't decrease.
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There can be only one.
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February 4th, 2007, 11:00 PM
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Private
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Join Date: Jan 2007
Location: Houston, TX
Posts: 1
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Re: New bug in 3.06
I'm using an older XP sp2 and 3.06 constantly freezes up for 10-15 seconds at a time in all different places and with different video qualities. 3.04 worked fine. I've switched back to 3.04 and the freeze-ups stopped.
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