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  #721  
Old June 4th, 2008, 03:30 PM

chrispedersen chrispedersen is offline
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Default Deathmatch

It would be cool if the owners of an arena could execut an order - sponsor deathmatch. And announce both a cost and a prize purse.

The winner gets the prize. The arena owner gets the purse.

Even better, using this approach, you could actually have first, 2nd 3rd prizes.. not to mention lovely door, er coffin prizes.

..but thor... all the buffest fighters will be there.....
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  #722  
Old June 4th, 2008, 04:19 PM

Xietor Xietor is offline
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Default Re: Deathmatch

wow! a volunteer to take a starting spot with 3 neighbors.

Done! 2 mines is some compensation though.
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  #723  
Old June 4th, 2008, 04:58 PM

Aezeal Aezeal is offline
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Default Re: Deathmatch

is it correct that I don't have the correct file yet.. I get a corrupt message.
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  #724  
Old June 4th, 2008, 05:53 PM

Xietor Xietor is offline
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Default Re: Deathmatch

we are doing a restart, but you should have a turn 1. only 3 players should have had no starting spots. and no one should have had a corrupt message.

One thing you should be able to do is start a game with the kingmaker mod and worthy heroes mod on. if you cannot do that you need to get the mods straight.
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  #725  
Old June 4th, 2008, 06:28 PM

Aezeal Aezeal is offline
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Default Re: Deathmatch

I don't need to activate them right? that goes automatically?

I created a kingmaker folder and put the file that was send in there.. that one I try to start
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  #726  
Old June 4th, 2008, 06:35 PM

Aezeal Aezeal is offline
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Default Re: Deathmatch

ok all is well.. don't know what changed but I re DL and ti works.
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  #727  
Old June 4th, 2008, 07:17 PM

Agema Agema is offline
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Default Re: Deathmatch

So, I got the first turn 01.00GMT today, but I should ignore it as there's a fault, or am I misunderstanding?
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  #728  
Old June 4th, 2008, 07:21 PM

Xietor Xietor is offline
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Default Re: Deathmatch

You will receive a second 1st turn. You could do the 1st turn just to make sure everything works.

Llamabeast said he will restart the game as soon.
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  #729  
Old June 4th, 2008, 09:05 PM

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Default Re: Deathmatch

Working on it everyone - hitting some troublesome technical hitches. The kind that make you superstitious, you know what I mean. ("It should work, I did everything the same. Well I'll download that file again, even though I know I haven't changed it, and see if that makes any difference...")
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  #730  
Old June 4th, 2008, 10:12 PM

llamabeast llamabeast is offline
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Default Re: Deathmatch

With very profuse apologies, I'm afraid I'm going to have to give up and go to bed. I will try again tomorrow evening.

It's all been very strange. Earlier on this evening it worked fine. I got the game started completely okay, apart from a typo on one start site which meant one nation was location-less. The next thing I know, I can't make a single thing work, even if I go back to the files I used for the start yesterday. Utterly bizarre.

But I'm sure when I try again tomorrow it will come together. There is no logical reason for it not to work, so it will succumb to logic pretty soon!
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