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February 5th, 2006, 10:33 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 44
(I, of course, look like a cross between Beethoven and Brad Pitt.)
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February 5th, 2006, 11:07 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Turn 44
Van Gogh? Never heard of it - must be a local microbrew.
[edit - Oh - Pasha meant "look like"]
Meanwhile, drive safely.
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February 5th, 2006, 11:19 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
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duel details
As per Proposition 26, I get to choose the Province and King Joke du Marignon gets to choose whether we fight alone or with one other unit and whether we fight naked or with magical items.
I choose Anremark. Three out of four spies that were caught were caught in Anremark, and I want the good people of Anremark -- most of whom are proper Sak worshippers -- to witness the living disproof of the spy's whispers!
Sak of the Raptors
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February 5th, 2006, 11:36 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Mad sugestion
Quote:
Cainehill said:
In any case - I expect things may be getting more lively, as I expect at least one of three nations will be unhappy with my eating their knights. ( Just bellyflopped into an independent province half a dozen away from my nearest lands; while I'm sure someone may've been counting on it for their own, I have taken advantage of the charter stating that such provinces are first come, first claimed. )
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Come to think of it, I am upset that you killed those knights - I had been using them to, er, "train" the local volunteer militia. I found I needed to pay them considerably less after they were "well trained" by the knights.
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February 5th, 2006, 11:41 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 44
Quote:
RonD said:
Van Gogh? Never heard of it - must be a local microbrew.
[edit - Oh - Pasha meant "look like"]
Meanwhile, drive safely.
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Yup... I should have read my own text... tsk tsk!
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February 6th, 2006, 05:31 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Turn 44
This turn seems to be working fine.
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February 6th, 2006, 01:42 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Turn 44
Quote:
PashaDawg said:
You had a beer and didn't invite me???
So, Panther, does Cainehill really look like Van Gogh?
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I just want to know how many ears he has.
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February 6th, 2006, 02:06 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn 44
Quote:
PashaDawg said:
So, Panther, does Cainehill really look like Van Gogh?
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Amazingly enough, there is a small resemblance.
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February 6th, 2006, 02:15 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: duel details
Quote:
Zooko said:
As per Proposition 26, I get to choose the Province and King Joke du Marignon gets to choose whether we fight alone or with one other unit and whether we fight naked or with magical items.
I choose Anremark. Three out of four spies that were caught were caught in Anremark, and I want the good people of Anremark -- most of whom are proper Sak worshippers -- to witness the living disproof of the spy's whispers!
Sak of the Raptors
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I may not be the Chairwyrm, but I do not see how this claim is accurate. The exact words from Prop 26 are:
"I hereby proposition that this Wyrm shall be obligated to engage in a DUEL with Me, Sak of the Raptors, in a province free of Provincial Defenders."
How does this give you the right to choose the location? Being on defense and having the first move is pretty big advantage. There may have to be a ruling from the chair on this issue. We also need to hear from King Jack on the subject.
On a side note, I think it is great that you found the offending spies. This means your claims were definitely valid. I also note that getting a LOT of magic on your wyrm seems like a good idea right now.
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February 6th, 2006, 03:38 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: duel details
Seems that the other members of the council should vote on a province - if one of the Wyrms doesn't show up there, that Wyrm defaults and is rogue. Oh my - one of them can teleport, and one can't?
__________________
Wormwood and wine, and the bitter taste of ashes.
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