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  #741  
Old October 20th, 2004, 10:02 PM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

Hmm.. I based the Luxurious Crew Quarters on the stock images, I believe you are looking at the outside of the quarters. It is up to Fyron to decide whether I keep them or do an inside view, I can do an inside view if you want.

Here is what I have for the Flag Bridge, I will save the scrying pool for the sensors:
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  #742  
Old October 20th, 2004, 10:09 PM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

Have you looked at the crew quarters currently in use?

Hmm... probably time for some suggestions for a better name than "Magic Combat Sensors"... "Scry" is used for long range scanners at present.
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  #743  
Old October 20th, 2004, 10:21 PM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

Aim Soothsayer?

edit: CoverJaguar, considering your interest in adamant's magic paradigm there is an open spot in "magic only" adamant pbw game. The game's name is Adamant 13, and the empire's name is Nilesia Assylum. It should be in a good shape. If you're interesting, contact Alneyan for details.
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  #744  
Old October 21st, 2004, 12:14 AM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

Sure, I would be interested. How would I get a hold of Alneyan.

Here is a Scrying Pool:
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  #745  
Old October 21st, 2004, 12:16 AM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

The pool looks oddly off-centered.
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  #746  
Old October 21st, 2004, 01:32 AM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

It is centered, it is just rather tall and you can't see the base. I was have trouble finding the right camera angle.

Is this better?


Or should I redesign the shape of the pool all together?

EDIT: The Summoning Circle:


What do you think about the lightning? Too much? Need a different camera angle?

I think that will be all for today.
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  #747  
Old October 21st, 2004, 02:22 AM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

Maybe make the pool shallower so that it does not appear off-center?

The lighting is a bit much on the summoning circle.
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  #748  
Old October 21st, 2004, 02:52 AM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

Lightning rays are too bold, but not very much.
Anyway both pictures are great. What kind of software are you using?
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  #749  
Old October 21st, 2004, 03:16 AM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

At Last I achieve this marvellous post count.

666.

Let the Judgement Day start!
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  #750  
Old October 21st, 2004, 04:02 AM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

Which do like better?


I use Rhino for the modeling and 3D Studio Max for the rendering.

I'll fix the pool tommorrow.
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