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October 22nd, 2004, 02:20 AM
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Sergeant
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Re: Adamant Mod Discussion Thread (0.15.00 Release
I didn't realize I had a choice, it just sort of did it automatically and I never paid any attention to it.
Here is the alter with a black background:
And the bicolor Summoning Circle:
Does it need to be brighter on the black background?
EDIT: Well anyway here is a brighter one:
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"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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October 22nd, 2004, 03:12 AM
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Shrapnel Fanatic
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Re: Adamant Mod Discussion Thread (0.15.00 Release
Quote:
Captain Kwok said:
If you made the one on the right have multi-colored beams it might look cool.
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Ignore him. They already look cool.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
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October 22nd, 2004, 03:43 AM
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Shrapnel Fanatic
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Re: Adamant Mod Discussion Thread (0.15.00 Release
Quote:
CovertJaguar said:
I'll try that.
Anyway here is the Altar of Healing:
EDIT: Hmm... This background does wierd things to my flames. It looks better on a black background
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That is rally nice work.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 22nd, 2004, 09:23 AM
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National Security Advisor
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Re: Adamant Mod Discussion Thread (0.15.00 Release
I like that Last summoning circle - the brighter one. That's cool.
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October 23rd, 2004, 04:33 AM
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Sergeant
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Re: Adamant Mod Discussion Thread (0.15.00 Release
Time for an update.
The Fanatic Command:
You like the glow on the sword and halberd or is it too much?
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"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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October 23rd, 2004, 04:36 AM
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Shrapnel Fanatic
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Re: Adamant Mod Discussion Thread (0.15.00 Release
Like it.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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October 23rd, 2004, 06:17 AM
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Corporal
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Re: Adamant Mod Discussion Thread (0.15.00 Release
That is really good
I have to say I think the glow is just right!
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Xeno.
A Pessimist is just an Optimistic Realist.
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October 23rd, 2004, 08:35 PM
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Sergeant
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Re: Adamant Mod Discussion Thread (0.15.00 Release
__________________
"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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October 23rd, 2004, 09:18 PM
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Shrapnel Fanatic
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Re: Adamant Mod Discussion Thread (0.15.00 Release
Gimme a '1'! Gimme a '2'! Gimme a '3'!
Well, it was my first impression.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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October 23rd, 2004, 09:49 PM
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Sergeant
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Re: Adamant Mod Discussion Thread (0.15.00 Release
Lol, never thought about that.
Ok, its idea time.
I still need suggestions for the repair homunculus and the reformation node. I could do something along the lines of a quicksilver being that can assume whatever shape it needs or I could do a glowing orb that will repair the ship magically, or I could make a spiderlike being that can repair the ship. I could even make a smithy if that sounds interesting. Should the repair homunculus be a smaller Version of the reformation node or something entirely different? Is there something I have not thought of that would be cool looking?
For the apothecary bay I was thinking of a bench with a mortar and pestle and jars and bowls that sort of thing.
For the mirror image I was thinking of three orbs each with image of a the same ship in them.
For the see invisibility I was thinking of a large lens mounted in a bracket.
Any ideas for the combat sensors and multiplex tracking?
Any ideas for any other components are welcome.
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"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
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