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  #71  
Old August 14th, 2002, 05:08 AM

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Default Re: Honor Harrington Mod Discussion

Thinking about the Missile Pod - How about creating a component that is really quite large cumbersome and somewhat pricey if its just placed on a ship.... Until you put it on a mount.

make a mount specifically for the missile pod that reduces its size/cost - the explanation that its a mounted pod. limit the size of a pod component by hull size.

The size of the Pod component could be a representation of multiple pods. Limit the pod to one per hull and increase fire power of the pod by 25% per ship hull size or something along those lines.

The mount(s) can be easily designed with the upcoming features for mounts in the next release!
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  #72  
Old August 14th, 2002, 05:40 AM

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Default Re: Honor Harrington Mod Discussion

"increase fire power of the pod by 25% per ship hull size or something along those lines."

Cannot be done; you can't change the number of drones launched with a mount, and you especially can't change the damage done by a drone by modding it's launcher.
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  #73  
Old August 14th, 2002, 11:58 AM
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Default Re: Honor Harrington Mod Discussion

Little off topic: Do you guys know that "On Basilisk Station" and "The Honor of the Queen" are available free for download from http://www.baen.com/library/ ?

The Free Library is hosted by the official Baen Books publishing company. It is not pirate.
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  #74  
Old August 22nd, 2002, 03:25 AM
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Default Re: Honor Harrington Mod Discussion

Yep.

Could you model SD(P)s by creating a component called, oh, "Hollow Core Pod Launcher" that's limited to 1 per ship, takes up a huge amount of room, but can also launch /and/ store a very large number of drones?
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  #75  
Old August 22nd, 2002, 06:04 AM

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Default Re: Honor Harrington Mod Discussion

"Could you model SD(P)s by creating a component called, oh, "Hollow Core Pod Launcher" that's limited to 1 per ship, takes up a huge amount of room, but can also launch /and/ store a very large number of drones?"

Still doesn't seem to model them well, but it's the best shot yet.

(yes, I'm still working on this. Slowly. )

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  #76  
Old August 25th, 2002, 08:52 AM
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Default Re: Honor Harrington Mod Discussion

Woohoo!

*bumps while he's at it*
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  #77  
Old August 25th, 2002, 10:01 PM

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Default Re: Honor Harrington Mod Discussion

Funny.

At the moment I'm re-working for the patch. Testing out different styles- haven't decided if the bigger energy weapons should just be mounts, or actual components. Leaning toward components, because then I can do other things with the mounts.

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  #78  
Old September 8th, 2002, 07:29 AM

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Default Re: Honor Harrington Mod Discussion

*beats head against desk*

SE4 is not liking me. The update in short is that I have very little done. I am running into MAJOR problems. Right now I'm just trying to get energy-only SDs up and running.

Se4 is not liking this at all. I have two SDs, identical designs, in the sim. They have:
1 bridge
5 CQ/LS
supply storage
4 1000kt Grasers doing 1000 damage, Quad to shields.
a number of Sidewall generators that give 1200 shield points and have 1200 Crystalline ability.

what happens most often is the SDs fire, and can't penetrate the shields becase I've made them too powerful. OK, fine.. but occasionally they will breach the shields, damage the components within..and stop firing. Neither ship will fire a shot for the rest of the battle, despite fully recharged weapons and good to-hit chances. this is on tactical, as well.
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  #79  
Old October 1st, 2002, 06:47 PM
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Default Re: Honor Harrington Mod Discussion

If anybody will ever make HH ship set, here is
my model (128X128 BMP) of HMS Fearless:

1033490793.bmp
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  #80  
Old October 2nd, 2002, 12:42 AM
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Default Re: Honor Harrington Mod Discussion

Heads up for lovers of the book series. The next novel (War of Honor) is in stores in hardcover. And for those who don't have the previous books it comes with a cd will ALL of the previous books on it!!
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