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  #71  
Old November 3rd, 2006, 07:59 PM
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Default Re: Eater of the Dead

Quote:
Endoperez said:
It seemed to be pretty random. It also went to an independent province, and joined the defenders. Light infantry and Unfettered fighting side by side really warms your heart. That might be just the disease aura, though.
That's good news... I pray this trait becomes available to the mapedit and/or mod commands.
[img]/threads/images/Graemlins/icon47.gif[/img]

I have doubts the creature is worth 50_astral... even after feeding it to full growth.
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  #72  
Old November 4th, 2006, 02:37 AM
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Default Re: Eater of the Dead

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Kristoffer O said:
Let it eat a bit first. Pillage your province if you want it to grow faster. It is somewhat broken and lack some of its fun specials, but that is fixed in the patch.
Well during my last test if another eater of the dead is summoned the original vanishes, that's an achilles heel most other SCs don't have cursing them.
The 50 astral gems is a very steep price for a single unit which will eventually turn independent. Even tho the creature has become more powerful, I doubt it's worth 50 astral gems. I will run some more test battles once the patch is released which will include the larger forms for the eater of the dead.
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  #73  
Old November 4th, 2006, 02:54 AM
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Default Re: Eater of the Dead

So anyone tested it out yet?
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  #74  
Old November 4th, 2006, 03:11 AM
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Default Re: Eater of the Dead

Not reported yet. I'll see if I find out anything, but I'm not good at balance.
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  #75  
Old November 4th, 2006, 03:14 AM

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Default Re: Eater of the Dead

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Nerfix said:
So anyone tested it out yet?
I have, I was unable to find anything making it significantly more powerful.
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  #76  
Old November 4th, 2006, 03:15 AM
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Default Re: Eater of the Dead

What are those insignificant things then?
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  #77  
Old November 4th, 2006, 04:16 AM
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Default Re: Eater of the Dead

QM hasn't waited long enough or fed it long enough. He probably chickened out and placed it in an unpopulated province before it became unfettered even.
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  #78  
Old November 4th, 2006, 04:33 AM

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Default Re: Eater of the Dead

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Johan K said:
QM hasn't waited long enough or fed it long enough. He probably chickened out and placed it in an unpopulated province before it became unfettered even.
Nope, I fed it all the way to unfettered, and sent it into battle in every stage.
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  #79  
Old November 4th, 2006, 05:01 AM
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Default Re: Eater of the Dead

Quantum didn't notice it moving on its own.


It is VERY hard to kill the Unfettered. When it's moving on its own, you can't ignore it. However, it still has few very big flaws:

1) It only does trample damage. It has very low AP for a trampler. Further, it can get Limp. It just won't kill things. They'll rout, of course, but that doesn't give it any corpses.
It will have MAJOR difficulties fighting ethereal, high-defense and/or regenerating creatures. Because it WON'T kill things fast, it might hit the turn 50 battle limit, and rout, and die.

2) It doesn't kill population. Pazuzu, Lord of the Plague Wind, has disease wind. Eater of the Dead doesn't. Making Eater kill population would fit it much better than a high-level mage that won't be spending ALL its time in enemy lands.

3) It starts battles with just 352 hp. I think that's due to even the Unfettered's base HP being 180. It does regenerate up to 1000+ hp pretty quickly.


It does have few nice abilities, though. Wonder how it "gets up to 1000+ abilities pretty quickly"? Hmm...


Last edited by Endoperez; August 13th, 2008 at 11:34 AM..
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  #80  
Old November 4th, 2006, 05:13 AM
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Default Re: Eater of the Dead

I'm currently at work...
Any screenshots of the unfettered stage and/or other stages?


Quote:
Endoperez said:
Quantum didn't notice it moving on its own.

So this independent travels to different provinces on its own? That can be dangerous if it tunnels back towards its creator.
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