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February 22nd, 2007, 06:20 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
Ahh ok... just wanted to make sure you weren't screwed (by the game). My system had time keeping issues in the past so I'm overly sensative to them.
Server is back up! Timer Reset!
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February 23rd, 2007, 03:14 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
The server has been temporarly taken off line. Suffice to say the timekeeping issue didn't completely go away... it just became not so obvious. Bascially the server was hosting it's turns about 3 hours early... which might have caused Dedas to stale unintentionally... (and possibly a couple others in the past )
Once I hear from him (through a post here or email) about if he would like to revert we might be going back to immediatly before the last turn was hosted. I'll leave that up to him (i.e. if he was going to play his turn in the next 3 hours we will restore, otherwise I'll just start up the server with 27 hours on it).
I'm very sorry for the inconvienence, but I don't want to screw anyone out of thier turn. Since the server just hosted an hour ago so not too many people have taken thier turns so hopefully it won't be a big deal to anyone.
I'll be contacting Dedas via email and creating a sepeate thread (which I'll link to from here) on the forums about the issue.
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February 23rd, 2007, 03:35 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
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Re: Tempest - Early Era, Random Nations (Signup)
Quote:
Velusion said:
... which might have caused Dedas to stale unintentionally... (and possibly a couple others in the past )
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FWIW I noticed that Dedas played a turn in my game just shortly after he staled in yours. He was playing before your server was scheduled to host, so he was certainly up and around and available to play a turn before the scheduled hosting time for Tempest.
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February 23rd, 2007, 03:50 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
For those of you that will wonder why the server timer might increase slightly on my games.
Forum thread detailing the issue here: here.
This will NOT stop my games from progressing, it's just in this particular game I want to give Dedas a chance to fix his stale if he wishes. The game will continue back on with a 24 hour hosting (though the server will read 27 hours). I'm not sure if this affected anyone else in the past... if so - my apologies! Eventually th IP will change and these games will move to a different box.
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February 23rd, 2007, 05:10 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
Not able to connect to this game, though I connected to the Radiance game fine.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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February 23rd, 2007, 05:16 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
Quote:
Baalz said:
Not able to connect to this game, though I connected to the Radiance game fine.
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FYI... from above:
Quote:
Velusion said:
The server has been temporarly taken off line.
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February 23rd, 2007, 06:59 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
The middle kingdom despite its noble intentions of bringing civilisation to the untamed world, now finds itself beset on two fronts by the barbaric hordes of lankan demons and oni hailing from the land know as yomi.
We fear we will not last long but are sure we could find some way to repay those who help us in our time of need.
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February 23rd, 2007, 09:08 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
After talking with Dedas we are going to restore. He graciously offered to continue if it was a big deal, but since only a few people took thier turn AND it so early in the game I think the fairest thing would be to restore.
The game is now up. Once Dedas does his turn it will host and everyone can do thier turn. For those who already did thiers, my apologies!
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February 23rd, 2007, 09:28 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
So, the status page says turn 5, does this mean we should redo our turn 5 orders?
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February 23rd, 2007, 09:36 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
Quote:
Hellboy said:
So, the status page says turn 5, does this mean we should redo our turn 5 orders?
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No. No one but Dedas needs to do thier turn at the moment.
I recommend you wait for the email notification that Tempest has hosted. If you played the new defunct turn 6 and you attempt to reconnect, there is the possiblity you're turn will be reset and you will have to redo turn 5... (not sure about this, but just to be sure).
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