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  #71  
Old July 8th, 2006, 04:05 PM
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Default Re: Here you go

Whats wrong with Bengehenom? He is the only thing i'm not changing.
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  #72  
Old July 8th, 2006, 04:50 PM

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Default Re: Here you go

nothing, i was actually worried that you WOULD change him. however i think his wing pass should be AoE 2 and his roar AoE 3
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  #73  
Old July 8th, 2006, 05:56 PM
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Doesnt AoE of 2+ hits the caster? When I say "remaking" I mean making another nation based in parts on Nephilim mod. I'm not going to change anything in the original. Unless you want to change something, then I'll post specific version.
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  #74  
Old July 8th, 2006, 06:51 PM

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another nation? yummy, good luck with it. not sure about hitting caster.
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  #75  
Old July 9th, 2006, 02:55 AM
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I think it is, thats why I limited AoE to 1. The new nation is Stigians. Stigians to Nephilim kind of like R'lyeh to Atlantians.
The only thing i want to change in Nephilim mod is Banishment, I need Nephilim to feed on souls. So they should "slay soul" and "drain life" at the same time. I'm not sure how to do that. If I use two weapons one of them may not hit.
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  #76  
Old July 9th, 2006, 05:07 AM
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Quote:
Amos said:
I think it is, thats why I limited AoE to 1. The new nation is Stigians. Stigians to Nephilim kind of like R'lyeh to Atlantians.
The only thing i want to change in Nephilim mod is Banishment, I need Nephilim to feed on souls. So they should "slay soul" and "drain life" at the same time. I'm not sure how to do that. If I use two weapons one of them may not hit.
Weapon can have
#specialeffectalways <weapon>
The other weapon can be anything, from Trunk to Drain Life to Enslave Mind. I'm not sure of the actual command, but you CAN have a Slay Soul attack which also does Drain Life, or vice versa.
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  #77  
Old July 9th, 2006, 08:28 AM

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those guys sound nasty, stick them with boots of quickness and unless they have high enc they will just keep consuming souls.
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  #78  
Old July 9th, 2006, 09:07 AM
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Default Re: Here you go

Quote:
Only one secondary effect can be used on a weapon.
Thats the quote from Mod Manual. #secondaryeffect and #secondaryeffectalways are two of the commands, but as I understood only one or the other works.

Quote:
those guys sound nasty, stick them with boots of quickness and unless they have high enc they will just keep consuming souls.
Since "Drain Life" is going to be nerfed in Dom 3, if I remember correctly, your scenario shouldnt happen. They wouldnt be much more powerful than a vampire.
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  #79  
Old July 9th, 2006, 04:23 PM
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Default Re: Here you go

[quote]
Amos said:
Quote:
Only one secondary effect can be used on a weapon.
Thats the quote from Mod Manual. #secondaryeffect and #secondaryeffectalways are two of the commands, but as I understood only one or the other works.

Sorry about that. You are right. I thought that you could add the secondary effect to the life drain, or change a weapon to drain life; currently, neither is possible, and thus you are limited to one #secondary effectalways.
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  #80  
Old July 9th, 2006, 09:02 PM

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Default Re: Here you go

how about just 999an damage mr negates with lifesteal? Their advantage over vampires would be doing it from range and hiding behind chaff.
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