Assassins going first is insane! It sounds good on paper, but think about it from a late-game perspective for a minute. If you were assured of attacking first, you could basically assure that your assassinations would always work. Assassins can absolutely not go first IMO.
The Following 2 Users Say Thank You to Ironhawk For This Useful Post:
The assassins may work against their targets, but when they get caught by a patrolling army on their assassination turn, with their orders set for assassination, they usually die. All you need is one earth mage in your patrolling army set to petrify. The assassin won't go first in the discovery battle.
I suppose you could stick Virtue on some high-HP assassin, and it might be more difficult to kill it. But that's going to a lot of effort to kill one commander every 2 months.
I'd object to remote assassinations (Disease Demons etc) getting the first move in though, since that's a totally different situation.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever. http://z7.invisionfree.com/Dom3mods/index.php?