Re: Curious about Dominions? how the AI thinks? which AI is best/worst?
OK if anyone has been watching, the last couple of tests have been messed up. Im trying to get the test runs to the point of being fairly automatic, and not getting in the way of other programs that are running.
Two things added are MiniScore.txt which gives that turns active nations, their provinces, and the real turn number (since the scores.html stops counting at 250). Also a results.txt which will record the turn that a nation drops out of the game. I will be cleaning that up abit such as not having it record each turn number but just the ones someone dropped out. And possibly ignoring Indepts and Special Monsters since they can drop out, come back, drop out again, etc.
We may get some test runs that have to be trashed as I try to find a way to get them to play nice with other programs. I will try setting a "nice" setting. If Dom3 doesnt recognize that then I may have to have it shutdown at night and restart in the morning. The scripts for all this are getting pretty messy so I might start over to try and consolidate them all into just a few scripts with many options in them.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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