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  #71  
Old May 21st, 2008, 12:52 PM
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Default Re: GhostBat - MA game for new players (starting)

Hi all. I am playing a MP game. Last turn there was a big fight when I (ma agartha) try to storm Pythium's capital. After a huge fight, my force manage to make Pythium's force route, at that time I still have a big army including 8 Marble Oracle (fully armored) many mages and agartha statues. see the screenshot here


Then incredible things happened, this big army just disappeared step by step. I watched the battle slowly, noticed that in one turn, suddenly 3 MO disappear. All MO has more than 100HP, It's not likely the Phantasmal Warrior can kill it by 1 hit. I have no idea about this. Is this because Mists of Deception has the function that enemy could lost himself in the mist? or a big bug?

If it is a bug, I strongly request re-host this turn and forbidden to use this magic.

The starting force before battle can be found here



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  #72  
Old May 21st, 2008, 06:41 PM

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Default Re: GhostBat - MA game for new players (starting)

Weird.
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  #73  
Old May 22nd, 2008, 04:08 AM
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Default Re: GhostBat - MA game for new players (starting)

So what are we going to do now?
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  #74  
Old May 22nd, 2008, 05:09 AM
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Default Re: GhostBat - MA game for new players (starting)

Shall we we re-host this turn and I will not storm the castle next turn. What do you think.
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  #75  
Old May 22nd, 2008, 03:44 PM

llamabeast llamabeast is offline
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Default Re: GhostBat - MA game for new players (starting)

Okay, I loaded up Drya's last turn and made the single change of switching the Harbinger's "Mists of Deception" order to "Mist". Everything else I left the same, then I rehosted.

The difference is, unsurprisingly, dramatic.

Incidentally, that was a staggering battle. When I saw Drya's lineup I thought there was no way Agartha could ever, ever win. All those kitted Archangels and even a Seraph! And all with Phoenix Pyre and reinvig. Really an incredible fight.

I hope people are happy with this resolution - I did it as fairly as I could. Sorry you've come out much worse as a result Drya.
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  #76  
Old May 26th, 2008, 07:14 PM

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Default Re: GhostBat - MA game for new players (starting)

Quote:
llamabeast said:
Sorry you've come out much worse as a result Drya.
No problem.

Although being at war with everyone, and losing, means that I'm at the "lost the will to fight" part of the game. Is it all right if Pythium goes AI?

(In the meantime, I should hope the patch fixes the Mists bug to make up for being late. I wanted to play Hinnom for the Mega-age game.)
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  #77  
Old May 26th, 2008, 07:20 PM

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Default Re: GhostBat - MA game for new players (starting)

Well, I did offer you peace at one point, which you turned down in a rather cavalier manner =)

Being a sub, and at war with everyone, I can understand your desire to go AI, but I would ask that you remain in if you can... I imagine Pythium still has some fight left in it. I also understand if you don't care to spend your time fighting a losing war, however.
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  #78  
Old May 29th, 2008, 04:45 AM
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Default Re: GhostBat - MA game for new players (starting)

Actually before start the war against Pythium, I have no confident to win. Even I have army of gold counter flame storm, army of lead counter astral spells, but it also bring me 100% shock susceptible, how could I deal with those TS.... I was expecting huge casualty for the battle in Pythium's capital. I guess I am quite lucky that Py script too much astral spells for my SC but no TS at all.


PS: llamabeast,do we need to upgrade the game to 3.17 now?
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  #79  
Old May 29th, 2008, 05:29 AM

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Default Re: GhostBat - MA game for new players (starting)

Yep, go for it. Well, read the message on the front page of llamaserver.net for clarification.
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  #80  
Old May 31st, 2008, 10:25 PM

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Default Re: GhostBat - MA game for new players (starting)

Eriu has attacked the treacherous Tien Chi oppressors. We can see the writing on the wall, and will not wait to be conquered by the land-grabbing hordes. Rather, we shall take the attack to Tien Chi, though we may perish in the process...
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