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October 1st, 2008, 02:50 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
Per the map creator: Llama - The nodes have 0 population in all cases - no-one lives in these very weird and frightening places... and this makes them produce little gold, supplies and resources. The nodes hurt people with two sites... I think they are something like 1-5% horror mark and 1-5% disease per turn. (one is infinite vale or horror, the other is.. mayabe inkpot end). I wanted to throw a cursing one in also, but those all have other consequences I didn't want, like a city you can explore, etc.
So it should be Horror & Disease at the gates with the later not affecting demons or undead. For none Undead / Demons there is also the lack of supplies. But there is nothing so bad that you wouldn't walk an army through the gate on its way somewhere as long as you have supply items. Sure some troops will pick up a disease on the way but it shouldn't be crippling unless you actually camp there....
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October 1st, 2008, 04:06 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
tip: whilst testing this map with cealum one of my mammoth expansion forces passed through a node and 1 of my mammoths caught battle fright reducing it's moral to 5, next battle for no exact reason my harab elder decides to fly directly behind my mammoths even though i stationed him to cast spells from the corner of the map, the battle fright mammoth routed and obviously trampled my harab elder.
make sure when sending elephants and such units through nodes, you leave behind any who catch battle fright from the disease or make sure you take extra caution.
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October 1st, 2008, 05:49 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
Ulmish Commander: So forge priests of Ulm, when can we expect our new armaments?
High Forge Priest: Well, we'd really like to start turning out some weapons, but unfortunately we have no earth gem income.
Ulmish Commander: Excuse me? I thought that Ulm was a forging nation with high paths in Earth and a forge bonus?
High Forge Priest: Ahh, well perhaps you've been reading the history books too much. We're now a weak astral nation with a small forge bonus on our priests, who don't really have much earth magic to begin with. Oh, and we still don't have any earth gems.
Ulmish Commander: So what I am I supposed to equip my troops with? Sticks and Stones like those damn dirty apes?
High Forge Priest: Well, no it's not that bad, we still make decent enough gear, but if you want decent magic kit you'll need to find us some earth gems to use. I mean we could forge you some death, or astral, or nature items, except for one thing...
Ulmish Commander: Yes? Spit it out!
High Forge Priest: Well see, the forge priests don't actually have access to Death or Nature magic, and our astral magic is rare and weak. Besides the soothsayers claim they need all those astral gems for 'predicting the future'...
Ulmish Commander: So, you're telling me our fortune tellers couldn't figure out that we don't have any earth gems, and our forge priests can't use any of the gems we do have??? What a bunch of useless hags!
Soothsayer: I knew you were going to say that.
Ulmish Commander: Shut up!
Soothsayer: I knew you were going to say that, too!
Ulmish Commander: *sigh*... ok, so we've got forge priests who can make cheap items, but no gems for them to make anything with, and we've got fortune tellers who couldn't foresee this, and I've got to get my army together.
Ulmish emo goth kid: Blood! You need blood! and Vampires, and... damn, I just cut myself... hold on, let me dig up my Smiths CD...
Ulmish Commander: What the hell was that?
High Forge Priest: Yeah... see, Ulm now has been overrun by a bunch of these annoying all black wearing kids who keep on cutting themsleves thinking that they can conjure up some kind of Vampire Count or something. I don't really get it, but my kids tell me that all the cool kids are doing it.
Ulmish Commander: Uh huh... damn, I knew I should have stayed put at my last assignment, there were buff knights, and the forge priests actually had earth gems to use to make all kinds of sharp and pointy things.
Ulmish emo goth kid: I'm a creep.... I'm a weirdo... I'm... damn it, cut myself again, hang on...
Ulmish Commander: Ok, seriously, get that stupid kid out of here, and you, forge priest, get some earth gems, and find someone who can use them!
>>>>>>>>>>>>>>>>>>>>>>>>
Well there you have it, Ulm is (already) looking for people with spare earth gems. Maybe you don't have them now, but if you do have them, we'll be happy to deal with you to trade for them.
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October 1st, 2008, 06:19 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
i am suprised with some of the nations whom have had good starts, i really didn't expect the ambitious C'tis choice to do so well mind you perhaps my choice of atlantis was rather ambitious and i got to a good start (even taking away the massive research lead from my 29 research pretender)
also the proud nation of atlantis is willing to trade gems and very soon magic items for cash.
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October 1st, 2008, 06:21 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
Well if you don't start surrounded by heavy cav provinces any nation should be able to expand easily enough.
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October 1st, 2008, 07:29 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
Ohhhh, so you have scryed on my area already huh!!!
I am surronded by 70 barbarians on one side and heavy cav on another and just to make it interesting on the third side I have Heavy Inf, Archers, and light inf.
In about 10 turns when I have an army worth a damn I MAY get out of my Fort (and find Earth Gems to trade for virgins as my men have nothing else to look forward to)!!!
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October 1st, 2008, 08:20 PM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
One of my armies didn't move this turn, grrr... hate it when that happens
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October 2nd, 2008, 01:59 AM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
Sse Lizzards of Ctis are cunning and mighty!
No, actually we just did so well because we could send both our men and women to war. We dont nurse anyway, and it's quite difficult to tell the difference between our genders in the first place.
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October 2nd, 2008, 08:37 AM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
They must visit some of the same bars I do...
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October 2nd, 2008, 10:48 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Buggy- LA - Llama server - Send in your Pretenders
Hallo, just in case there's still any doubt about the map, you are indeed playing on the Recruity version. The map is by Zylithan by the way, not me.
I think it is an awesome map, and I've wanted to play on it for ages. I hope it's working out to be fun.
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